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ABSTRACT
The computer-human interaction (CHI) community's interest in emotions is heating up. Beyond usability, professionals are taking part in provocative discussions of appeal, desire, pleasure, even frustration---and, no doubt, pain. Before we get carried away, let's review the territory.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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MacKinnon, Neil. Information and Affect Control Theory. Available at www.indiana.edu/~socpsy/ACT/index.htm. Contains extensive bibliography; includes data and downloadable software.
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Massachusetts Institute of Technology. Media Lab, Affective Computing Research Group. Available at affect.media.mit.edu/AC_affect.html. Contains extensive bibliography.
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Norman, Donald A. Emotional Design: Why We Love (or Hate) Everyday Things, Basic Books, New York, in press.
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Paulos, John Allen. Mathematics and Humor. University of Chicago Press, 1980.
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Ulich, Dieter, and Mayring, Philipp. Psychologie der Emotionen, 1992. Available at www.uni-koeln.de/phil-fak/fs-psych/serv_pro/skripte/allg2/Emotionspsychologie.pdf
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CITED BY 2
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I. Pavlidis , J. Dowdall , N. Sun , C. Puri , J. Fei , M. Garbey, Interacting with human physiology, Computer Vision and Image Understanding, v.108 n.1-2, p.150-170, October, 2007
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