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ABSTRACT
We present blue-c, a new immersive projection and 3D video acquisition environment for virtual design and collaboration. It combines simultaneous acquisition of multiple live video streams with advanced 3D projection technology in a CAVE™-like environment, creating the impression of total immersion. The blue-c portal currently consists of three rectangular projection screens that are built from glass panels containing liquid crystal layers. These screens can be switched from a whitish opaque state (for projection) to a transparent state (for acquisition), which allows the video cameras to "look through" the walls. Our projection technology is based on active stereo using two LCD projectors per screen. The projectors are synchronously shuttered along with the screens, the stereo glasses, active illumination devices, and the acquisition hardware. From multiple video streams, we compute a 3D video representation of the user in real time. The resulting video inlays are integrated into a networked virtual environment. Our design is highly scalable, enabling blue-c to connect to portals with less sophisticated hardware.
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CITED BY 31
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Hansung Kim , Ryuuki Sakamoto , Itaru Kitahara , Tomoji Toriyama , Kiyoshi Kogure, Reliability-based 3D reconstruction in real environment, Proceedings of the 15th international conference on Multimedia, September 25-29, 2007, Augsburg, Germany
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Benjamin Petit , Jean-Denis Lesage , Jean-Sébastien Franco , Edmond Boyer , Bruno Raffin, Grimage: 3D modeling for remote collaboration and telepresence, Proceedings of the 2008 ACM symposium on Virtual reality software and technology, October 27-29, 2008, Bordeaux, France
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Shahram Izadi , Steve Hodges , Stuart Taylor , Dan Rosenfeld , Nicolas Villar , Alex Butler , Jonathan Westhues, Going beyond the display: a surface technology with an electronically switchable diffuser, Proceedings of the 21st annual ACM symposium on User interface software and technology, October 19-22, 2008, Monterey, CA, USA
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Sang-Yup Lee , Ig-Jae Kim , Sang C. Ahn , Myo-Taeg Lim , Hyoung-Gon Kim, Toward immersive telecommunication: 3D video avatar with physical interaction, Proceedings of the 2005 international conference on Augmented tele-existence, December 05-08, 2005, Christchurch, New Zealand
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Christian Theobalt , Naveed Ahmed , Hendrik Lensch , Marcus Magnor , Hans-Peter Seidel, Seeing People in Different Light-Joint Shape, Motion, and Reflectance Capture, IEEE Transactions on Visualization and Computer Graphics, v.13 n.4, p.663-674, July 2007
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Oliver Kreylos , Gerald Bawden , Tony Bernardin , Magali I. Billen , Eric S. Cowgill , Ryan D. Gold , Bernd Hamann , Margarete Jadamec , Louise H. Kellogg , Oliver G. Staadt , Dawn Y. Sumner, Enabling scientific workflows in virtual reality, Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications, June 14-April 17, 2006, Hong Kong, China
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