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ABSTRACT
During the 1980s, the simulation discipline has been revolutionized by the introduction of software for graphical, animated depiction of a running simulation on a display screen. Advocates of simulation animation have given several main reasons for using animation.There have also been some detractors who felt that animation was not always an appropriate tool. However, it has become clear that animation is here to stay. Discussion is shifting to comparisons among various animation tools and mapping out future directions for animation.Wolverine Software Corporation waited several years before beginning development of animation software. The company began animation development work in 1987, with the benefit of having observed and otherwise learned about the strengths and weaknesses of then-existing software.The preliminary results of the development effort are now available in product form. Wolverine has developed a general purpose animator. This software has a wide variety of applications and, thanks to its open architecture, can be used in conjunction with virtually any simulation software and in some non-simulation areas as well. For the IBM PC platform on which it runs, the product redefines several performance characteristics, most notably with its smooth motion and its geometry-based internal data structure.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CITED BY 8
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Nancy J. Earle , Daniel T. Brunner , James O. Henriksen, Proof (tutorial session): the general purpose animator, Proceedings of the 22nd conference on Winter simulation, p.106-108, December 09-12, 1990, New Orleans, Louisiana, United States
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James T. Lin , Kuang-Chau Yeh , Liang-Chyau Sheu, A framework for designing an animated simulation system based on model-animator-scheduler paradigm, Proceedings of the 24th conference on Winter simulation, p.756-763, December 13-16, 1992, Arlington, Virginia, United States
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Daniel T. Brunner , Nancy J. Earle , James O. Henriksen, Proof animation: the general purpose animator, Proceedings of the 23rd conference on Winter simulation, p.90-94, December 08-11, 1991, Phoenix, Arizona, United States
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Peter Aiken , Frank Armour , Peggy Brouse , Ann Fields , Mandy Hassanpour , Jianhong Liang , James D. Palmer, Use of multimedia to augment simulation, Proceedings of the 22nd conference on Winter simulation, p.775-783, December 09-12, 1990, New Orleans, Louisiana, United States
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Daniel Breugnot , Michel Gourgand , David Hill , Patrick Kellert, GAME: an object-oriented approach to computer animation in flexible manufacturing system modelling, Proceedings of the 24th annual symposium on Simulation, p.217-227, April 1991, New Orleans, Louisiana, United States
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