| Designing culturally situated technologies for the home |
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Conference on Human Factors in Computing Systems
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CHI '03 extended abstracts on Human factors in computing systems
table of contents
Ft. Lauderdale, Florida, USA
WORKSHOP SESSION: Workshops
table of contents
Pages: 1062 - 1063
Year of Publication: 2003
ISBN:1-58113-637-4
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Authors
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Genevieve Bell
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Intel Research Corporate Technology Group, Hillsboro, OR
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Mark Blythe
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University of York, York, UK
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Bill Gaver
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Royal College of Art, London, UK
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Phoebe Sengers
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Cornell Information Science, Ithaca, NY
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Peter Wright
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University of York, York, UK
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| Bibliometrics |
Downloads (6 Weeks): 13, Downloads (12 Months): 132, Citation Count: 14
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ABSTRACT
As digital technologies proliferate in the home, the Human Computer Interaction (HCI) community has turned its attention from the workplace and productivity tools towards domestic design environments and non-utilitarian activities. In the workplace, applications tend to focus on productivity and efficiency and involve relatively well-understood requirements and methodologies, but in domestic design environments we are faced with the need to support new classes of activities. While usability is still central to the field, HCI is beginning to address considerations such as pleasure, fun, emotional effect, aesthetics, the experience of use, and the social and cultural impacts of new technologies. These considerations are particularly relevant to the home, where technologies are situated or embedded within an ecology that is rich with meaning and nuance.The aim of this workshop is to explore ways of designing domestic technology by incorporating an awareness of cultural context, accrued social meanings, and user experience.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Bell, G. Looking Across the Atlantic: Using Ethnographic Methods to Make Sense of Europe. Intel Technical Journal, Q3, 2001.
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Mark Blythe , Andrew Monk, Notes towards an ethnography of domestic technology, Proceedings of the conference on Designing interactive systems: processes, practices, methods, and techniques, June 25-28, 2002, London, England
[doi> 10.1145/778712.778750]
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Csikszentmihalyi, M. The Meaning of Things: Domestic Symbols and the Self. Cambridge: Cambridge UP, 1981.
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Dunne, A. Hertzian Tales: Electronic Products, Aesthetic Experience and Critical Design. London: RCA Press, 1999.
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Debby Hindus , Scott D. Mainwaring , Nicole Leduc , Anna Elizabeth Hagström , Oliver Bayley, Casablanca: designing social communication devices for the home, Proceedings of the SIGCHI conference on Human factors in computing systems, p.325-332, March 2001, Seattle, Washington, United States
[doi> 10.1145/365024.383749]
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Hardyment, C. From Mangle to Microwave. Oxford Polity Press, 1988.
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Jordan, P.W. Designing Pleasurable Products: An Introduction to the New Human Factors. Taylor and Francis, 2000.
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Scanlon, J. Power Players. Wired 9(1), 2001.
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Strasser, S. Never Done: A History of American Housework. NY: Pantheon, 1982.
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CITED BY 14
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Mark Blythe , Peter Wright , John McCarthy , Olav W. Bertelsen, Theory and method for experience centered design, CHI '06 extended abstracts on Human factors in computing systems, April 22-27, 2006, Montréal, Québec, Canada
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Andy Crabtree , Steve Benford , Mauricio Capra , Martin Flintham , Adam Drozd , Nick Tandavanitj , Matt Adams , Ju Row Farr, The Cooperative Work of Gaming: Orchestrating a Mobile SMS Game, Computer Supported Cooperative Work, v.16 n.1-2, p.167-198, April 2007
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Hyunjin Kim , Hyunjeong Lee , Stanley Chung , Changsu Kim, User-centered approach to path planning of cleaning robots: analyzing user's cleaning behavior, Proceeding of the ACM/IEEE international conference on Human-robot interaction, March 10-12, 2007, Arlington, Virginia, USA
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Mark Blythe , Jeffrey Bardzell , Shaowen Bardzell , Alan Blackwell, Critical issues in interaction design, Proceedings of the 22nd British CHI Group Annual Conference on HCI 2008: People and Computers XXII: Culture, Creativity, Interaction, September 01-05, 2008, Liverpool, United Kingdom
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.1
MODELS AND PRINCIPLES
H.1.2
User/Machine Systems
Subjects:
Human factors
Additional Classification:
H.
Information Systems
H.4
INFORMATION SYSTEMS APPLICATIONS
H.4.m
Miscellaneous
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Theory and methods;
User-centered design
H.5.m
Miscellaneous
J.
Computer Applications
J.7
COMPUTERS IN OTHER SYSTEMS
Subjects:
Consumer products
K.
Computing Milieux
K.4
COMPUTERS AND SOCIETY
K.4.m
Miscellaneous
General Terms:
Design,
Human Factors,
Theory
Keywords:
cross-cultural design,
cultural studies,
domestic technology,
ethnography,
home,
social meaning of technology,
user experience
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