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ABSTRACT
One of the major challenges in Computer Graphics concerns the 3D representation and physically-based simulation of garments. In our research, we are working closely with the textile industry, investigating three different classes of problems. First, we aim at developing techniques and methods for cloth simulation specifically aimed at the Web3D context. Second, we are defining a cross-application data exchange format among the different CAD systems and applications used in the textile industry, including the additional information needed to support 3D simulations. Third, we are implementing a tool that complements traditional textile CAD systems (which are based on 2D graphics), allowing the user to automatically obtain VRML-based 3D previews of the garment (for evaluating garment designs and also easily publishing them on the Web). This paper illustrates the results we have achieved in these three directions.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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INDEX TERMS
Primary Classification:
I.
Computing Methodologies
I.3
COMPUTER GRAPHICS
I.3.5
Computational Geometry and Object Modeling
Subjects:
Physically based modeling
Additional Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.1
Multimedia Information Systems
Subjects:
Artificial, augmented, and virtual realities
I.
Computing Methodologies
I.3
COMPUTER GRAPHICS
I.3.6
Methodology and Techniques
I.3.7
Three-Dimensional Graphics and Realism
J.
Computer Applications
J.6
COMPUTER-AIDED ENGINEERING
Subjects:
Computer-aided design (CAD)
General Terms:
Algorithms,
Design,
Performance,
Standardization
Keywords:
CAD tools for garment design,
VRML/Java,
XML,
cross-application data exchange format for the textile industry,
physically-based simulation,
product visualization,
virtual clothing
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