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ABSTRACT
This working group wishes to promote interaction of computer scientists and educational researchers. Such an interaction would benefit not only educational sciences and computer science education but also contribute to computer science e.g. through behaviour metaphors in robotics. We have initiated an analysis of computer uses in education starting from applications especially in science and technology education. Having analysed various roles of computers in educational processes in the above area we have also identified technological requirements of modern learning environments and defined the concept of a rich learning environment. We use the Open Market metaphor to concretise this concept in two different cases. Finally, we present as an outcome of our cooperative analysis basic goals for technological literacy and a description of a technology literate student.
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