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ABSTRACT
We present a new method for the animation and rendering of photo-realistic water effects. Our method is designed to produce visually plausible three dimensional effects, for example the pouring of water into a glass (see figure 1) and the breaking of an ocean wave, in a manner which can be used in a computer animation environment. In order to better obtain photorealism in the behavior of the simulated water surface, we introduce a new "thickened" front tracking technique to accurately represent the water surface and a new velocity extrapolation method to move the surface in a smooth, water-like manner. The velocity extrapolation method allows us to provide a degree of control to the surface motion, e.g. to generate a windblown look or to force the water to settle quickly. To ensure that the photorealism of the simulation carries over to the final images, we have integrated our method with an advanced physically based rendering system.
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Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CITED BY 90
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V. Mihalef , B. Unlusu , D. Metaxas , M. Sussman , M. Y. Hussaini, Physics based boiling simulation, Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation, September 02-04, 2006, Vienna, Austria
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Maurya Shah , Jonathan M. Cohen , Sanjit Patel , Penne Lee , Frédéric Pighin, Extended Galilean invariance for adaptive fluid simulation, Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation, August 27-29, 2004, Grenoble, France
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Christopher J. Hughes , Radek Grzeszczuk , Eftychios Sifakis , Daehyun Kim , Sanjeev Kumar , Andrew P. Selle , Jatin Chhugani , Matthew Holliman , Yen-Kuang Chen, Physical simulation for animation and visual effects: parallelization and characterization for chip multiprocessors, ACM SIGARCH Computer Architecture News, v.35 n.2, May 2007
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N. Rasmussen , D. Enright , D. Nguyen , S. Marino , N. Sumner , W. Geiger , S. Hoon , R. Fedkiw, Directable photorealistic liquids, Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation, August 27-29, 2004, Grenoble, France
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Viorel Mihalef , Samet Kadioglu , Mark Sussman , Dimitris Metaxas , Vassilios Hurmusiadis, Interaction of two-phase flow with animated models, Graphical Models, v.70 n.3, p.33-42, May, 2008
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Adam W. Bargteil , Funshing Sin , Jonathan E. Michaels , Tolga G. Goktekin , James F. O'Brien, A texture synthesis method for liquid animations, Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation, September 02-04, 2006, Vienna, Austria
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Janghee Kim , Deukhyun Cha , Byungjoon Chang , Bonki Koo , Insung Ihm, Practical animation of turbulent splashing water, Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation, September 02-04, 2006, Vienna, Austria
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Nuttapong Chentanez , Bryan E. Feldman , François Labelle , James F. O'Brien , Jonathan R. Shewchuk, Liquid simulation on lattice-based tetrahedral meshes, Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation, August 02-04, 2007, San Diego, California
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Yoshinori Dobashi , Makoto Sato , Shoichi Hasegawa , Tsuyoshi Yamamoto , Mitsuaki Kato , Tomoyuki Nishita, A fluid resistance map method for real-time haptic interaction with fluids, Proceedings of the ACM symposium on Virtual reality software and technology, November 01-03, 2006, Limassol, Cyprus
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Ashley M. Eden , Adam W. Bargteil , Tolga G. Goktekin , Sarah Beth Eisinger , James F. O'Brien, A method for cartoon-style rendering of liquid animations, Proceedings of Graphics Interface 2007, May 28-30, 2007, Montreal, Canada
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M. Sussman , K. M. Smith , M. Y. Hussaini , M. Ohta , R. Zhi-Wei, A sharp interface method for incompressible two-phase flows, Journal of Computational Physics, v.221 n.2, p.469-505, February, 2007
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Mashhuda Glencross , Alan G. Chalmers , Ming C. Lin , Miguel A. Otaduy , Diego Gutierrez, Exploiting perception in high-fidelity virtual environmentsAdditional presentations from the 24th course are available on the citation page, ACM SIGGRAPH 2006 Courses, July 30-August 03, 2006, Boston, Massachusetts
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