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Use of the multimedia taxonomy for a research direction into design and evaluation of materials for the elderly
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Source Workshop on Universal Accessibility of Ubiquitous Computing archive
Proceedings of the 2001 EC/NSF workshop on Universal accessibility of ubiquitous computing: providing for the elderly table of contents
Alcácer do Sal, Portugal
SESSION: Tools and techniques for interaction table of contents
Pages: 28 - 30  
Year of Publication: 2001
ISBN:1-58113-424-X
Author
Rachelle S Heller  The George Washington University, Washington DC
Sponsor
ACM: Association for Computing Machinery
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 5,   Downloads (12 Months): 22,   Citation Count: 0
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ABSTRACT

This paper describes the use of a multimedia taxonomy in developing and in evaluating interactive multimedia products. The taxonomy identifies three axis, one describing the various formats of media: text, sound, image and motion; one describing the form of the media: elaboration, representation and abstract; and a third describing the context for the product: quality, interactivity, discipline area, audience, usability and aesthetics. Designers can use the taxonomy to brainstorm presentation and combination of media. Evaluators can use the taxonomy to insure that all paths and concerns are reviewed, using any review guidelines familiar to the evaluator.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Heller, R. S. and Martin, C. D. Multimedia Taxonomy for Design and Evaluation. In Fruht, B (Ed) Handbook on Multimedia Computing, CRC Publications, June 1998
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A. F. Newell and P. Gregor, "Designing for extra-ordinary people and situations," CSERIAC Gateway XI (1) (2000), pp. 12-13.


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