| Hierarchical B-spline refinement |
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International Conference on Computer Graphics and Interactive Techniques
archive
Proceedings of the 15th annual conference on Computer graphics and interactive techniques
table of contents
Pages: 205 - 212
Year of Publication: 1988
ISBN:0-89791-275-6
Also published in ...
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Authors
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David R. Forsey
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Computer Graphics Laboratory, Department of Computer Science, University of Waterloo, Waterloo, Ontario, Canada N2L 3G1
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Richard H. Bartels
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Computer Graphics Laboratory, Department of Computer Science, University of Waterloo, Waterloo, Ontario, Canada N2L 3G1
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| Bibliometrics |
Downloads (6 Weeks): 24, Downloads (12 Months): 205, Citation Count: 68
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ABSTRACT
Refinement is usually advocated as a means of gaining finer control over a spline curve or surface during editing. For curves, refinement is a local process. It permits the change of control vertices and subsequent editing of the detail in one region of the curve while leaving control vertices in other regions unaffected. For tensor-product surfaces, however, refinement is not local in the sense that it causes control vertices far from a region of interest to change as well as changing the control vertices that influence the region. However, with some care and understanding it is possible to restrict the influence of refinement to the locality at which an editing effect is desired. We present a method of localizing the effect of refinement through the use of overlays, which are hierarchically controlled subdivisions. We also introduce two editing techniques that are effective when using overlays: one is direct surface manipulation through the use of edit points and the other is offset referencing of control vertices.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Cohen, Elaine, Lyche, Tom, and Riesenfeld, Richard, "Discrete B-spfines and Subdivision Techniques in Computer-Aided Geometric Design and Computer Graphics," Computer Graphics and Image Processing, 14,2 (October, 1980) 87-111.
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CITED BY 68
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Jiansong Deng , Falai Chen , Xin Li , Changqi Hu , Weihua Tong , Zhouwang Yang , Yuyu Feng, Polynomial splines over hierarchical T-meshes, Graphical Models, v.70 n.4, p.76-86, July, 2008
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O. Sorkine , D. Cohen-Or , Y. Lipman , M. Alexa , C. Rössl , H.-P. Seidel, Laplacian surface editing, Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing, July 08-10, 2004, Nice, France
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Ignacio Llamas , Alexander Powell , Jarek Rossignac , Chris D. Shaw, Bender: a virtual ribbon for deforming 3D shapes in biomedical and styling applications, Proceedings of the 2005 ACM symposium on Solid and physical modeling, p.89-99, June 13-15, 2005, Cambridge, Massachusetts
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Mario Botsch , Mark Pauly , Christian Rossl , Stephan Bischoff , Leif Kobbelt, Geometric modeling based on triangle meshes, ACM SIGGRAPH 2006 Courses, July 30-August 03, 2006, Boston, Massachusetts
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Mario Botsch , Mark Pauly , Leif Kobbelt , Pierre Alliez , Bruno Lévy , Stephan Bischoff , Christian Rössl, Geometric modeling based on polygonal meshes Video files associated with this course are available from the citation page, ACM SIGGRAPH 2007 courses, August 05-09, 2007, San Diego, California
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INDEX TERMS
Primary Classification:
I.
Computing Methodologies
I.3
COMPUTER GRAPHICS
I.3.5
Computational Geometry and Object Modeling
Subjects:
Curve, surface, solid, and object representations
Additional Classification:
I.
Computing Methodologies
I.3
COMPUTER GRAPHICS
I.3.5
Computational Geometry and Object Modeling
Subjects:
Hierarchy and geometric transformations;
Modeling packages;
Geometric algorithms, languages, and systems;
Splines
General Terms:
Design,
Performance,
Theory
Keywords:
free-form surface editing,
refinement,
splines,
subdivision
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