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A progressive refinement approach to fast radiosity image generation
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Source International Conference on Computer Graphics and Interactive Techniques archive
Proceedings of the 15th annual conference on Computer graphics and interactive techniques table of contents
Pages: 75 - 84  
Year of Publication: 1988
ISBN:0-89791-275-6
Also published in ...
Authors
Michael F. Cohen  Program of Computer Graphics, Cornell University
Shenchang Eric Chen  Program of Computer Graphics, Cornell University
John R. Wallace  Program of Computer Graphics, Cornell University
Donald P. Greenberg  Program of Computer Graphics, Cornell University
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 12,   Downloads (12 Months): 103,   Citation Count: 95
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ABSTRACT

A reformulated radiosity algorithm is presented that produces initial images in time linear to the number of patches. The enormous memory costs of the radiosity algorithm are also eliminated by computing form-factors on-the-fly. The technique is based on the approach of rendering by progressive refinement. The algorithm provides a useful solution almost immediately which progresses gracefully and continuously to the complete radiosity solution. In this way the competing demands of realism and interactivity are accommodated. The technique brings the use of radiosity for interactive rendering within reach and has implications for the use and development of current and future graphics workstations.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Arvo, James, "Backward Ray Tracing," Developments in Ray Tracing(SIGGRAPH '86 Course Notes), Vol.12, August 1986.
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Cohen, Michael F., Donald P. Greenberg, David S. Immel, Philip J. Brock, "An Efficient Radiosity Approach for Realistic Image Synthesis," IEEE Computer Graphics and Applications, Vol.6, No.2, March 1985, pp.26-35.
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Gouraud, H., "Continuous Shading of Curved Surfaces," IEEE Transactions on Computers, Vol.20, No.6, June 1971, pp.623-628.
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Hornbeck, Robert W., Numerical Methods, Quantum Publishers, New York, NY, 1974, pp.101-106.
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Siegel, Robert, John R. Howell, Thermal Radiation Heat Transfer, Hemisphere Publishing Corp., Washington DC., 1981.
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Watkins, G. S., "A Real-Time Visible Surface Algorithm," University of Utah, UTECH-CSC-70-101, 1970.
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CITED BY  95
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Collaborative Colleagues:
Michael F. Cohen: colleagues
Shenchang Eric Chen: colleagues
John R. Wallace: colleagues
Donald P. Greenberg: colleagues