ACM Home Page
Please provide us with feedback. Feedback
Cognitive presence as a unified concept of virtual reality effectiveness
Full text PdfPdf (399 KB)
Source Computer graphics, virtual reality, visualisation and interaction in Africa archive
Proceedings of the 1st international conference on Computer graphics, virtual reality and visualisation table of contents
Camps Bay, Cape Town, South Africa
SESSION: Session F: Presence in virtual environments table of contents
Pages: 115 - 118  
Year of Publication: 2001
ISBN:1-58113-446-0
Authors
David Nunez  CVC Laboratory, University of Cape Town, Rondebosch 7701, South Africa
Edwin Blake  CVC Laboratory, University of Cape Town, Rondebosch 7701, South Africa
Sponsors
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Eurographics: Eurographics
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 6,   Downloads (12 Months): 65,   Citation Count: 3
Additional Information:

abstract   references   cited by   index terms   collaborative colleagues   peer to peer  

Tools and Actions: Review this Article  
DOI Bookmark: Use this link to bookmark this Article: http://doi.acm.org/10.1145/513867.513892
What is a DOI?

ABSTRACT

We propose a synthesis of two current major approaches to understanding the effectiveness of VR systems. We propose cognitive presence as a single, unified concept of presence which includes previous ideas of presence in a cognitive psychological framework, and propose a methodology for measuring it. We then critically examine the notion of cognitive presence, as a way of conceptualizing HCI quality in virtual environments.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
Barfield, W., Rosenberg, C., Han, S.-H., & Furness, T.A.. Spatial situational awareness as a function of frame of reference, virtual eyepoint elevation, and geometric field of view. In proceedings of the 1993 SID International Symposium, Digest of Technical Papers (Seattle, WA, 1993), ACM Press, 107-110.
 
2
Barfield, W., & Weghorst, S. The sense of presence within virtual environments: a conceptual framework. In G. Salvendy & M. J. Smith (Eds.), Human - Computer Interaction: Software and Hardware Interfaces. Elsevier, New York, NY. 699-704, 1993
 
3
Bricken, M.. Virtual worlds: No interface to design (Tech. Rep. No. R-90-2). University of Washington Human Interface Technology Laboratory, Seattle, WA. Available: http://www.hitl.washington.edu:80/publications/papers/interface.html
 
4
 
5
Ericsson, K. A. & Simon, H.A. Verbal reports as data. Psychological Review, 87 (1998), 215-251.
 
6
Freeman, J., Avons, S. E., Harrison, D., Lodge, N., & Pearson, D. Behavioural Realism as a Metric of Presence, {HTML document}. University of Essex. Available: http://privatewww.essex.ac.uk/~jfreem/uoebt.htm
 
7
IJsselsteijn, W.A., de Ridder, H. & Freeman, J. Postural responses to real-world moving video: an objective measure of presence? Paper presented at Measuring Behavior 2000, 3rd International Conference on Methods and Techniques in Behavioral Research, (Nijmegen, The Netherlands, August 2000), 15-18.
 
8
Ijsselsteijn, W., de Ridder, H., Hamberg, R., Bouwhuis, D., & Freeman, J. Perceived depth and the feeling of presence in 3DTV. Displays, 18 (1998), 207-214.
 
9
Johnston, W.A. & Heinz, S.P. Flexibility and capacity demands of attention. Journal of Experimental Psychology: General, 107 (1978), 420-435
 
10
 
11
Sheridan, T. B. Further Musings on the Psychophysics of Presence. Presence-Teleoperators and Virtual Environments, 5 (1996), 241-246.
 
12
 
13
Slater, M., Usoh, M., & Steed, A. Depth of presence in virtual environments. Presence: Teleoperators and Virtual Environments, 3 (1994), 130-144.
 
14
Slater, M. & Steed, A. A virtual presence counter. Presence: Teleoperators and Virtual Environments, 9 (2000), 413-434.
 
15
Slater, M., Steed, A., McCarthy, J., & Maringelli, F.. The influence of body movement on subjective presence in virtual environments. Human Factors, 40 (1998), 469-477.
 
16
Stappers, P. J., Flach, J. M., & Voorhorst, F. A. Critical ratios as behavioural indices of presence. Proceedings of the Second International Workshop on Presence, University of Essex, Colchester, UK, 1999
 
17
Stark, L. W. The effects of pictorial realism, delay of visual feedback, and observer interactivity an the subjective sense of presence. Prescnce-Teleoperators and Virtual Environments, 5 (1996), 263-273.
 
18
Thie, S., & van Wijk, J. A general theory on presence. Proceedings of the Presence in Shared Virtual Environments Workshop, First International Workshop on Presence, Ipswich, Suffolk, UK, 1998.
 
19
 
20
Witmer, B. G., & Singer, M. J. Measuring presence in virtual environments: A presence questionnaire. Presence-Teleoperators and Virtual Environments, 7 (1998), 225-240.
 
21


Collaborative Colleagues:
David Nunez: colleagues
Edwin Blake: colleagues

Peer to Peer - Readers of this Article have also read: