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Creating non-photorealistic images the designer's way
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Source Non-Photorealistic Animation and Rendering archive
Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering table of contents
Annecy, France
SESSION: Visual communication table of contents
Pages: 97 - ff  
Year of Publication: 2002
ISBN:1-58113-494-0
Authors
Nick Halper  Otto-von-Guericke University of Magdeburg, Universitätsplatz 2, D-39106 Magdeburg, Germany
Stefan Schlechtweg  Otto-von-Guericke University of Magdeburg, Universitätsplatz 2, D-39106 Magdeburg, Germany
Thomas Strothotte  Otto-von-Guericke University of Magdeburg, Universitätsplatz 2, D-39106 Magdeburg, Germany
Sponsors
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
: Annecy Fesitval
Publisher
ACM  New York, NY, USA
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ABSTRACT

We present a novel way for quickly and easily designing non-photorealistic images based on elementary operations which are linked together to create a variety of visual effects. Rather than mimicking a visual effect that an artist has already produced, we instead mimick the process undergone for the artist to produce that image. Compared to traditional approaches, this opens the possibility to have the images created by users with no programming skills. We describe a modular system that makes these elementary operatios available to the user. A specially designed user interface allows for an easy and intuitive combination of these operations to create an image. Visual feedback is provided to the user at any time and for any stage in the process.


REFERENCES

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Mario Costa Sousa and John W. Buchanan. Computer-Generated Graphite Pencil Rendering of 3D Polygonal Models. In Pere Brunet and Roberto Scopigno, editors, Proceedings of EuroGraphics'99 (Milano, Italy, September1999), pages 195-207, Oxford, 1999. NCC Blackwell Ltd.
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Collaborative Colleagues:
Nick Halper: colleagues
Stefan Schlechtweg: colleagues
Thomas Strothotte: colleagues

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