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ABSTRACT
Gaze-contingent multi-resolutional displays (GCMRDs) have been proposed to solve the processing and bandwidth bottleneck in many single-user displays, by dynamically placing high-resolution in a window at the center of gaze, with lower resolution everywhere else. GCMRDs are also useful for investigating the perceptual processes involved in natural scene viewing. Several such studies suggest that potential saccade targets in degraded regions are less salient than those in the high-resolution window. Consistent with this, Reingold, Loschky, Stampe and Shen [2001b] found longer initial saccadic latencies to a salient peripheral target in conditions with a high-resolution window and degraded surround than in an all low-pass filtered no-window condition. Nevertheless, these results may have been due to parafoveal load caused by saliency of the boundary between the high- and low-resolution areas. The current study extends Reingold, et al. [2001b] by comparing both sharp- and blended-resolution boundary conditions with an all low-resolution no-window condition. The results replicate the previous findings [Reingold et al. 2001b] but indicate that the effect is unaltered by the type of window boundary (sharp or blended). This rules out the parafoveal load hypothesis, while further supporting the hypothesis that potential saccade targets in the degraded region are less salient than those in the high-resolution region.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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[doi> 10.1145/355017.355033]
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CITED BY
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Stavri G. Nikolov , Timothy D. Newman , Dave R. Bull , Nishan C. Canagarajah , Michael G. Jones , Iain D. Gilchrist, Gaze-contingent display using texture mapping and OpenGL: system and applications, Proceedings of the 2004 symposium on Eye tracking research & applications, p.11-18, March 22-24, 2004, San Antonio, Texas
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Additional Classification:
H.
Information Systems
H.1
MODELS AND PRINCIPLES
H.1.2
User/Machine Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.1
Multimedia Information Systems
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
I.
Computing Methodologies
I.3
COMPUTER GRAPHICS
I.3.1
Hardware architecture
I.3.6
Methodology and Techniques
General Terms:
Design,
Experimentation,
Human Factors,
Performance,
Theory
Keywords:
area of interest,
bi-resolution displays,
dual-resolution displays,
eye movements,
eyetracking,
high-detail inset,
multi-resolutional displays,
peripheral degradation,
peripheral vision,
saliency,
variable resolution displays,
visual perception,
visual search
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