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InTml: a description language for VR applications
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Source 3D technologies for the World Wide Web archive
Proceedings of the seventh international conference on 3D Web technology table of contents
Tempe, Arizona, USA
Pages: 53 - 58  
Year of Publication: 2002
ISBN:1-58113-468-1
Authors
Pablo Figueroa  University of Alberta, Edmonton, Canada
Mark Green  City University of Hong Kong, Hong Kong, China
H. James Hoover  University of Alberta, Edmonton, Canada
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 8,   Downloads (12 Months): 38,   Citation Count: 16
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ABSTRACT

We present the Interaction Technique Markup Language (InTml), a profile on top of the core X3D that describes 3D interaction techniques (InTs) and hardware platforms. InTml makes 3D InTs easier to understand, compare, and integrate in complete virtual reality (VR) applications. InTml can be used as a front end for any VR toolkit, so InTml documents that plug together 3D InTs, VR objects, and devices can be fully described and executed.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
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P. Figueroa. Intml. vr applications for non-programmers. http://www.cs.ualberta.ca/ pfiguero/InTml/.
 
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P. Figueroa, M. Green, and H. J. Hoover. 3dml: A language for 3d interaction techniques specification. In Eurographics 2001. Short Presentations, pages 273-280, 2001.
 
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Flatland. 3dml. http://www.3dml.org/.
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X3d components specification. http://www.web3d.org/ TaskGroups/x3d/lucidActual/ X3DComponents/X3DComponents.html.
 
24
XSLT: XSL Transformations. http://www.w3.org/TR/xslt11/.

CITED BY  16
 
 
 
 

Collaborative Colleagues:
Pablo Figueroa: colleagues
Mark Green: colleagues
H. James Hoover: colleagues

Peer to Peer - Readers of this Article have also read: