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Improving focus targeting in interactive fisheye views
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Proceedings of the SIGCHI conference on Human factors in computing systems: Changing our world, changing ourselves table of contents
Minneapolis, Minnesota, USA
SESSION: Focue and Context table of contents
Pages: 267 - 274  
Year of Publication: 2002
ISBN:1-58113-453-3
Author
Carl Gutwin  University of Saskatchewan, Saskatoon, Canada
Sponsor
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 16,   Downloads (12 Months): 107,   Citation Count: 34
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ABSTRACT

Fisheye views allow people to see both a focus region and the surrounding context in the same window. However, the magnification effects of the fisheye lens can cause several problems for users. One of these is focus-targeting, where a user moves the focus to a new location. Magnification makes focus-targeting difficult because objects appear to move as the focus point approaches them. This paper examines how the distortion of a fisheye view affects focus-targeting performance, and present a technique called speed-coupled flattening (SCF) as a way to improve focus targeting in distortion-oriented views. SCF dynamically reduces the distortion level of a fisheye based on pointer velocity and acceleration. In an experiment, the technique resulted in significant reductions in both targeting time and targeting errors. By adjusting distortion based on the user's activity, we can improve usability without requiring the user to manipulate any additional view controls


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Gutwin, C. (2002) Speed-Coupled Flattening Video Figures. Video Proceedings of ACM CHI 2002; also available at: hci.usask.ca/publications/2002/flatten-chi/
 
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International Organization for Standardization (1998) ISO/TC 159/SC4/WG3 N147: Ergonomic requirements for office work with visual display terminals - Part 9 - Requirements for non-keyboard input devices, 1998.
 
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Rauschenbach, U., Weinkauf, T., and Schumann, H. (2000) Interactive focus and context display of large raster images, Proc. International Conference in Central Europe on Computer Graphics, Visualization and Interactive Digital Media, 2000.
 
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Storey, M.-A.D., Fracchia, F.D., and Muller, H. A. (1999), Customizing A Fisheye View Algorithm to Preserve the Mental Map, Journal of Visual Languages and Computing, 10, 245--267, 1999.
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