| An efficient new algorithm for 2-D line clipping: Its development and analysis |
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International Conference on Computer Graphics and Interactive Techniques
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Proceedings of the 14th annual conference on Computer graphics and interactive techniques
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Pages: 253 - 262
Year of Publication: 1987
ISBN:0-89791-227-6
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Downloads (6 Weeks): 8, Downloads (12 Months): 71, Citation Count: 2
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ABSTRACT
This paper describes a new alorithm for clipping a line in two dimensions against a rectangular window. This algorithm avoids computation of intersection points which are not endpoints of the output line segment. The performance of this algorithm is shown to be consistently better than existing algorithms, including the Cohen-Sutherland and Liang-Barsky algorithms. This performance comparison is machine-independent, based on an analysis of the number of arithmetic operations and comparisons required by the different algorithms. We first present the algorithm using procedures which perform geometric transformations to exploit symmetry properties and then show how program transformation techniques may be used to eliminate the extra statements involved in performing geometric transformations.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Sproull, R. F. and I. E. Sutherland. A Clipping Divider, FICC 1968, Thompson Books, Washington, D.C., pp. 765-775.
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Cyrus, M. and I. Beck. Generalised Two- and Three- Dimensional Clipping, Computers and Graphics, Vol. 3, No. 1, 1978, pp. 23-28.
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Sobkow, M. S., Pospisil, P. and Y.-II. Yang. A Fast Two- Dimensional Line Clipping Algorithm, University of Saskatchewan Technical Report, 86-2.
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Hoare, C. A. R. et al. Laws of Programming: a tutorial paper, Oxford University Programming Research Group PRG-45, 1985.
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