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ABSTRACT
A simple but general approach to imposing and solving geometric constraints on parameterized models is introduced, applicable to animation as well as model construction. Constraints are expressed as energy functions, and the energy gradient followed through the model's parameter space. Intuitively, energy constraints behave like forces that pull and parametrically deform the parts of the model into place. A wide variety of geometric constraints are amenable to this formulation, and may be used to influence arbitrary model parameters. A catalogue of basic constraints is presented, and results are shown.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CITED BY 44
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Thomas Funkhouser , Patrick Min , Michael Kazhdan , Joyce Chen , Alex Halderman , David Dobkin , David Jacobs, A search engine for 3D models, ACM Transactions on Graphics (TOG), v.22 n.1, p.83-105, January 2003
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