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ABSTRACT
An architecture is presented for fast high-quality rendering of complex images. All objects are reduced to common world-space geometric entities called micropolygons, and all of the shading and visibility calculations operate on these micropolygons. Each type of calculation is performed in a coordinate system that is natural for that type of calculation. Micropolygons are created and textured in the local coordinate sysem of the object, with the result that texture filtering is simplified and improved. Visibility is calculated in screen space using stochastic point sampling with a z buffer. There are no clipping or inverse perspective calculations. Geometric and texture locality are exploited to minimize paging and to support models that contain arbitrarily many primitives.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CITED BY 71
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Anselmo Lastra , Steven Molnar , Marc Olano , Yulan Wang, Real-time programmable shading, Proceedings of the 1995 symposium on Interactive 3D graphics, p.59-ff., April 09-12, 1995, Monterey, California, United States
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Apurva Shah , Justin Ritter , Chris King , Stefan Gronsky, Fast, soft reflections using radiance caches, ACM SIGGRAPH 2007 sketches, August 05-09, 2007, San Diego, California
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Lifeng Wang , Xi Wang , Xin Tong , Stephen Lin , Shimin Hu , Baining Guo , Heung-Yeung Shum, View-dependent displacement mapping, ACM Transactions on Graphics (TOG), v.22 n.3, July 2003
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Maneesh Agrawala , Andrew C. Beers , Marc Levoy, 3D painting on scanned surfaces, Proceedings of the 1995 symposium on Interactive 3D graphics, p.145-ff., April 09-12, 1995, Monterey, California, United States
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Diego Nehab , Pedro V. Sander , Jason Lawrence , Natalya Tatarchuk , John R. Isidoro, Accelerating real-time shading with reverse reprojection caching, Proceedings of the 22nd ACM SIGGRAPH/EUROGRAPHICS symposium on Graphics hardware, August 04-05, 2007, San Diego, California
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