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Creative pedagogy for computer learning: eight effective tactics
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Source ACM SIGCSE Bulletin archive
Volume 32 ,  Issue 4  (December 2000) table of contents
Pages: 70 - 73  
Year of Publication: 2000
ISSN:0097-8418
Authors
M. Khalid Hamza  Center for Innovative Distance Education Technologies (CIDET), Florida Atlantic University, Boca Raton, Florida
Bassem Alhalabi  Center for Innovative Distance Education Technologies (CIDET), Florida Atlantic University, Boca Raton, Florida
David M. Marcovitz  Education Department, Loyola College in Maryland, Baltimore, Maryland
Publisher
ACM  New York, NY, USA
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ABSTRACT

Do your students seem uninterested in learning about computing? Do they complain that the subject matter has no relevant application to the "real world"? Do they appear baffled, bored, and inattentive? Your mission as a creative facilitator is not to assign a grade; your mission is to educate students to think, learn, and make new connections they never thought possible. A teacher's guidance, constructive feedback, and facilitated instruction should pave the way for students to meaningfully bridge prior knowledge with new knowledge. In this article, the authors suggest eight essential tactics on how teachers might teach creatively, particularly with respect to computing curricula, while they enjoy the teaching and learning processes and reap the pleasures of getting students to think creatively and productively in a complex information world.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Collaborative Colleagues:
M. Khalid Hamza: colleagues
Bassem Alhalabi: colleagues
David M. Marcovitz: colleagues

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