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The human device abstraction
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Source Designing Augmented Reality Environments archive
Proceedings of DARE 2000 on Designing augmented reality environments table of contents
Elsinore, Denmark
Pages: 141 - 143  
Year of Publication: 2000
Author
Daniel P. Mapes  RoninWorks BV, Vechtensteinlaan 24, 3601 CK Maarssen, Netherlands
Sponsor
ACM: Association for Computing Machinery
Publisher
ACM  New York, NY, USA
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ABSTRACT

A human device abstraction is proposed as a way to promote development of commercial applications which apply advanced sensing and viewing technologies found in human computer interaction (HCI) research disciplines such as virtual and enhanced reality.

A few simple enhanced reality examples are presented which show how human device compliant applications can be developed which are compatible with future sensor technology advancements and remain stable as these device configurations evolve and change over time.




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