| VRML with constraints |
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Virtual Reality Modeling Language Symposium
archive
Proceedings of the fifth symposium on Virtual reality modeling language (Web3D-VRML)
table of contents
Monterey, California, United States
Pages: 81 - 86
Year of Publication: 2000
ISBN:1-58113-211-5
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Authors
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Stephan Diehl
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FB Informatik, University of Saarland, Postfach 15 11 50, 66041 Saarbrücken, GERMANY
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Jörg Keller
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FB Informatik, University of Saarland, Postfach 15 11 50, 66041 Saarbrücken, GERMANY
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Downloads (6 Weeks): 4, Downloads (12 Months): 29, Citation Count: 8
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ABSTRACT
In this paper we discuss the benefits of extending VRML by constraints and present a new way based on prototypes and scripting to implement this extension. Our approach is easy-to-use, extensible and it considerably increases the expressivity of VRML. Our implementation supports one-way equational and finite domain constraints. We demonstrate the use of these constraints by means of several examples. Finally we argue that in the long run constraints should become an integral part of VRML.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Stephan Diehl. Extending VRML by One-Way Equational Constraints. In Workshop on Constraint Reasoning on the Internet, Schloss Hagenberg, Austria, 1997.
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Stephan Diehl. Object-Oriented Animations with VRML++. In in Proceedings of Virtual Environment 98 Conference and 4th Eurographics Workshop, Stuttgart, Germany, 1998.
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Brad A. Myers , Robert C. Miller , Rich McDaniel , Alan Ferrency, Easily adding animations to interfaces using constraints, Proceedings of the 9th annual ACM symposium on User interface software and technology, p.119-128, November 06-08, 1996, Seattle, Washington, United States
[doi> 10.1145/237091.237109]
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Nadine Richard and Philippe Codognet. Multi-way Constraints for Describing High-Level Object Behaviours in VRML. In Proceedings of the Workshop on VRML and Object Orientation, Monterey, 1997.
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I. Sutherland. Sketchpad: A man-machine graphical communication system. In Proceedings of the IFIP Spring Joint Computer Conference, 1963.
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CITED BY 8
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Gordon Lescinsky , Costa Touma , Alex Goldin , Max Fudim , Amit Cohen, Interactive scene manipulation in the Virtue3D system, Proceeding of the seventh international conference on 3D Web technology, p.127-135, February 24-28, 2002, Tempe, Arizona, USA
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Greg J. Badros , Jojada J. Tirtowidjojo , Kim Marriott , Bernd Meyer , Will Portnoy , Alan Borning, A constraint extension to scalable vector graphics, Proceedings of the 10th international conference on World Wide Web, p.489-498, May 01-05, 2001, Hong Kong, Hong Kong
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