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The relative contributions of stereo, lighting, and background scenes in promoting 3D depth visualization
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Source ACM Transactions on Computer-Human Interaction (TOCHI) archive
Volume 6 ,  Issue 3  (September 1999) table of contents
Pages: 214 - 242  
Year of Publication: 1999
ISSN:1073-0516
Authors
Geoffrey S. Hubona  Virginia Commonwealth Univ., Richmond
Philip N. Wheeler  AppNet Inc., Laurel, MD
Gregory W. Shirah  NASA Goddard Space Flight Center, Greenbelt, MD
Matthew Brandt  NASA Goddard Space Flight Center, Greenbelt, MD
Publisher
ACM  New York, NY, USA
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REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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CITED BY  11
 
 
 
 
 


REVIEW

"Patrick Gilles Maillot, Jr. : Reviewer"

One of the major problems in 3D scene visualization has always been how to ensure a correct interpretation of the data, that is, how to ensure that people looking at rendered scenes will correctly interpret the relative positions and sizes of   more...

Collaborative Colleagues:
Geoffrey S. Hubona: colleagues
Philip N. Wheeler: colleagues
Gregory W. Shirah: colleagues
Matthew Brandt: colleagues

Peer to Peer - Readers of this Article have also read: