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Pavilion: a middleware framework for collaborative Web-based applications
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Proceedings of the international ACM SIGGROUP conference on Supporting group work table of contents
Phoenix, Arizona, United States
Pages: 179 - 188  
Year of Publication: 1999
ISBN:1-58113-065-1
Authors
P. K. McKinley  Department of Computer Science and Engineering, Michigan State University, 3115 Engineering Building, East Lansing, Michigan
A. M. Malenfant  Department of Computer Science and Engineering, Michigan State University, 3115 Engineering Building, East Lansing, Michigan
J. M. Arango  Department of Computer Science and Engineering, Michigan State University, 3115 Engineering Building, East Lansing, Michigan
Sponsor
SIGGROUP: ACM Special Interest Group on Supporting Group Work
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 1,   Downloads (12 Months): 16,   Citation Count: 5
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ABSTRACT

This paper describes Pavilion, an object-oriented middleware framework for developing collaborative web-based applications. Pavilion enables a developer to construct new applications by inheriting and extending its default functionality. Reusable and extensible Pavilion components include interfaces to common web browsers, a reliable multicast protocol tailored for delivery of web resources, a leadership protocol for floor control, and a highly modular proxy server that supports data type-specific plug-ins. The architecture and operation of Pavilion are described, followed by a discussion of VGuide, a synchronous VRML application built using Pavilion. VGuide enables one user to lead other users through virtual worlds in a synchronous manner.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Beca, L., et al., TANGO INTERACTIVE - A Collaborative Environment for the World-Wide Web (White Paper), Northeast Parallel Architectures Center, Syracuse University, Syracuse, New York.
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Koifman, A., and Zabele, S., RAMP: A Reliable Adaptive Multicast Protocol, in Proceedings of lEEE INFOCOM'96 (San Francisco, California, March 1996), pp. 1442-1451.
 
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McCanne S., et al., Toward a Common infrastructure for Multimedia-Networking Middleware, in Proc. 7th Intl. Workshop on Network and Operating Systems Support for Digital Audio and l/ideo (NOSSDAV '97), (St. Louis, Missouri, May 1997).
 
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Netscape Corporation, Netscape's DDE Implementation, Mountain View, California, Internet Draft, at http://developer.netscape.com/docs/manuals/ communicator/DDE/index.htm.
 
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Shirmohammadi, S., Oliveira, J.C., and Georganas, N.D., Applet-Based Telecollaboration: A Networkcentric Approach, IEEE Multimedia Magazine, Volume 5, Number 2, (April-June 1998), pp. 64-73.
 
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Towsley, D., Kurose, J., and Pingali, S., A Comparison of Sender-Initiated and Receiver-Initiated Reliable Multicast Protocols, 1EEE Journal on Selected Areas in Communications 15, 3 (April 1997), pp. 398-406.
 
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Web3D Consortium. The Virtual Reality Modeling Language. International Standard ISOflEC 14772- 1:1997.


Collaborative Colleagues:
P. K. McKinley: colleagues
A. M. Malenfant: colleagues
J. M. Arango: colleagues

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