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Automatic modeling of a 3D city map from real-world video
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Source International Multimedia Conference archive
Proceedings of the seventh ACM international conference on Multimedia (Part 1) table of contents
Orlando, Florida, United States
Pages: 11 - 18  
Year of Publication: 1999
ISBN:1-58113-151-8
Authors
Hiroshi Kawasaki  Institute of Industrial Science, University of Tokyo, 7-22-l Roppongi, Minato-ku, Tokyo, 106-8558, Japan
Tomoyuki Yatabe  Institute of Industrial Science, University of Tokyo, 7-22-l Roppongi, Minato-ku, Tokyo, 106-8558, Japan
Katsushi Ikeuchi  Institute of Industrial Science, University of Tokyo, 7-22-l Roppongi, Minato-ku, Tokyo, 106-8558, Japan
Masao Sakauchi  Institute of Industrial Science, University of Tokyo, 7-22-l Roppongi, Minato-ku, Tokyo, 106-8558, Japan
Sponsors
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
SIGCOMM: ACM Special Interest Group on Data Communication
SIGMULTIMEDIA: ACM Special Interest Group on Multimedia
Publisher
ACM  New York, NY, USA
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ABSTRACT

Mixed reality (MR) systems which integrate the virtual world and the real world have become a major topic in the research area of multimedia. As a practical application of these MR systems, we propose an efficient method for making a 3D map from real-world video data. The proposed method is an automatic organization method focusing on video objects to describe video data in an efficient way, i.e., by collating the real-world video data with map information using DP matching. To demonstrate the reliability of this method, we describe successful experiments that we performed using 3D information obtained from the real-world video data.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Collaborative Colleagues:
Hiroshi Kawasaki: colleagues
Tomoyuki Yatabe: colleagues
Katsushi Ikeuchi: colleagues
Masao Sakauchi: colleagues

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