| Skunk Works: “speciation” strategies for creativity |
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Creativity and Cognition
archive
Proceedings of the 3rd conference on Creativity & cognition
table of contents
Loughborough, United Kingdom
Pages: 101 - 107
Year of Publication: 1999
ISBN:1-58113-078-3
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Author
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Vittorio Mischi
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Laboratory for Digital Renaissance, 5, rue du Jura, 1201 Geneva, Switzerland
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| Bibliometrics |
Downloads (6 Weeks): 1, Downloads (12 Months): 21, Citation Count: 0
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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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1
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Dawkins, Richard. The blind Watchmaker. Norton, 1985
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Dawkins, Richard. The Extended Phenotype. Oxford University Press, 1982
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Dawkins, Richard. The Selfish Gene. Oxford University Press, 1989
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4
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Holland, John. Presentation at the World Economic Forum's Annual Meeting, Davos, Switzerland, 1996
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5
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Miller, Jay. Lockheed Martin's Skunk Works, The official history. Midland Publishing, 1995
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Mischi, Vittorio. A self-righteous paper that claims to explain what creativity really is. Work in process paper submitted to the selection committee of the Creativity and Cognition 1999 International Conference, ACM SIGCHI
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Mischi, Vittorio. A manifesto for a unifying theory of Code in Economics. Work in Process paper Ver. 1.11. Available from Laboratory.For.Digital.Renaissance
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Mischi, Vittorio. Gaudi's genius: a case of Code-based evolutionary thinking?. Work in Process paper Ver. 0.9. Available from Laboratory.For.Digital.Renaissance
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10
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Rich, Ben and Janos, Leo, Anderson, Skunk Works. Little, Brown & Company, 1994
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11
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Sullivan, Robert. Class notes. Course in Total Quality Management in Software Engineering. Carnegie Mellon University, Fall 1992
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.1
MODELS AND PRINCIPLES
Additional Classification:
J.
Computer Applications
J.4
SOCIAL AND BEHAVIORAL SCIENCES
Subjects:
Psychology
General Terms:
Design,
Human Factors,
Performance,
Theory
Keywords:
Darwinian,
Skunk Work,
code,
complex,
creativity,
evolution,
symbiosis,
teams
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