ACM Home Page
Please provide us with feedback. Feedback
Applications of pixel textures in visualization and realistic image synthesis
Full text PdfPdf (993 KB)
Source Symposium on Interactive 3D Graphics archive
Proceedings of the 1999 symposium on Interactive 3D graphics table of contents
Atlanta, Georgia, United States
Pages: 127 - 134  
Year of Publication: 1999
ISBN:1-58113-082-1
Authors
Wolfgang Heidrich  Computer Graphics Group, University of Erlangen
Rüdiger Westermann  Computer Graphics Group, University of Erlangen
Hans-Peter Seidel  Computer Graphics Group, University of Erlangen
Thomas Ertl  Computer Graphics Group, University of Erlangen
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 2,   Downloads (12 Months): 29,   Citation Count: 26
Additional Information:

references   cited by   index terms   collaborative colleagues   peer to peer  

Tools and Actions: Request Permissions Request Permissions    Review this Article  
DOI Bookmark: Use this link to bookmark this Article: http://doi.acm.org/10.1145/300523.300538
What is a DOI?

REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

1
2
3
4
5
 
6
7
 
8
Paul Haeberli and Mark Segal. Texture mapping as a fundamental drawing primitive. In Fourth Eurographics Workshop on Rendering, pages 259-266, June 1993.
 
9
Paul Hansen. Introducing pixel texture. In Developer News, pages 23-26. Silicon Graphics Inc., May 1997.
 
10
Wolfgang Heidrich. High-Quality Shading and Lighting for Hardware-Accelerated Shading and Lighting. PhD thesis, University of Erlangen-Ntimberg, 1999. in prepraration.
11
 
12
Silicon Graphics Inc. Pixel Texture Extension, December 1996. Specification document, available from http://www.opengl.org.
13
 
14
15
 
16
Jackie Neider, Tom Davis, and Mason Woo. OpenGL Programming Guide. Addison Wesley, 1993.
 
17
OpenGL ARB. OpenGL Specification, Version 1.2, 1998.
 
18
19
 
20
21
22
23
24

CITED BY  26
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Collaborative Colleagues:
Wolfgang Heidrich: colleagues
Rüdiger Westermann: colleagues
Hans-Peter Seidel: colleagues
Thomas Ertl: colleagues

Peer to Peer - Readers of this Article have also read: