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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Peter Shirley, Helen Hu, Brian Smits, and Eric Lafortune. A practitioners' as- ~~~~m#nt nf liuht r~fl~eHnn mcwl~l~ In l~nriBr t~.rnnhir~ naae.~ AfI-.AO_ October 1997.
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CITED BY 62
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Steven Parker , Michael Parker , Yarden Livnat , Peter-Pike Sloan , Charles Hansen , Peter Shirley, Interactive Ray Tracing for Volume Visualization, IEEE Transactions on Visualization and Computer Graphics, v.5 n.3, p.238-250, July 1999
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Steven Parker , Michael Parker , Yarden Livnat , Peter-Pike Sloan , Charles Hansen , Peter Shirley, Interactive ray tracing for volume visualization, ACM SIGGRAPH 2005 Courses, July 31-August 04, 2005, Los Angeles, California
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H. Du , M. Sanchez-Elez , N. Tabrizi , N. Bagherzadeh , M. L. Anido , M. Fernandez, Interactive ray tracing on reconfigurable SIMD MorphoSys, Proceedings of the 2003 conference on Asia South Pacific design automation, January 21-24, 2003, Kitakyushu, Japan
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H. Du , M. Sanchez-Elez , N. Tabrizi , N. Bagherzadeh , M. L. Anido , M. Fernandez, Interactive Ray Tracing on Reconfigurable SIMD MorphoSys, Proceedings of the conference on Design, Automation and Test in Europe: Designers' Forum, p.20144, March 03-07, 2003
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Ingo Wald , Thiago Ize , Steven G. Parker, Special Section: Parallel Graphics and Visualization: Fast, parallel, and asynchronous construction of BVHs for ray tracing animated scenes, Computers and Graphics, v.32 n.1, p.3-13, February, 2008
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Peter Shirley , Kelvin Sung , Erik Brunvand , Alan Davis , Steven Parker , Solomon Boulos, Education: Fast ray tracing and the potential effects on graphics and gaming courses, Computers and Graphics, v.32 n.2, p.260-267, April, 2008
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Carsten Benthin , Ingo Wald , Philipp Slusallek, Interactive ray tracing of free-form surfaces, Proceedings of the 3rd international conference on Computer graphics, virtual reality, visualisation and interaction in Africa, November 03-05, 2004, Stellenbosch, South Africa
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Xavier Cavin , Laurent Alonso , Jean-Claude Paul, Overlapping multi-processing and graphics hardware acceleration: performance evaluation, Proceedings of the 1999 IEEE symposium on Parallel visualization and graphics, p.79-88, October 25-26, 1999, San Francisco, California, United States
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Timothy J. Purcell , Craig Donner , Mike Cammarano , Henrik Wann Jensen , Pat Hanrahan, Photon mapping on programmable graphics hardware, ACM SIGGRAPH 2005 Courses, July 31-August 04, 2005, Los Angeles, California
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Timothy J. Purcell , Craig Donner , Mike Cammarano , Henrik Wann Jensen , Pat Hanrahan, Photon mapping on programmable graphics hardware, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware, July 26-27, 2003, San Diego, California
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Solomon Boulos , Dave Edwards , J. Dylan Lacewell , Joe Kniss , Jan Kautz , Peter Shirley , Ingo Wald, Packet-based whitted and distribution ray tracing, Proceedings of Graphics Interface 2007, May 28-30, 2007, Montreal, Canada
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Peter Shirley , Kelvin Sung , Erik Brunvand , Alan Davis , Steven Parker , Solomon Boulos, Rethinking graphics and gaming courses because of fast ray tracing, ACM SIGGRAPH 2007 educators program, August 05-09, 2007, San Diego, California
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Ingo Wald , Thomas Kollig , Carsten Benthin , Alexander Keller , Philipp Slusallek, Interactive global illumination using fast ray tracing, Proceedings of the 13th Eurographics workshop on Rendering, June 26-28, 2002, Pisa, Italy
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Jörg Schmittler , Sven Woop , Daniel Wagner , Wolfgang J. Paul , Philipp Slusallek, Realtime ray tracing of dynamic scenes on an FPGA chip, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware, August 29-30, 2004, Grenoble, France
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Heiko Friedrich , Johannes Günther , Andreas Dietrich , Michael Scherbaum , Hans-Peter Seidel , Philipp Slusallek, Exploring the use of ray tracing for future games, Proceedings of the 2006 ACM SIGGRAPH symposium on Videogames, p.41-50, July 30-31, 2006, Boston, Massachusetts
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Mashhuda Glencross , Alan G. Chalmers , Ming C. Lin , Miguel A. Otaduy , Diego Gutierrez, Exploiting perception in high-fidelity virtual environmentsAdditional presentations from the 24th course are available on the citation page, ACM SIGGRAPH 2006 Courses, July 30-August 03, 2006, Boston, Massachusetts
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