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Interactive technical illustration
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Source Symposium on Interactive 3D Graphics archive
Proceedings of the 1999 symposium on Interactive 3D graphics table of contents
Atlanta, Georgia, United States
Pages: 31 - 38  
Year of Publication: 1999
ISBN:1-58113-082-1
Authors
Bruce Gooch  Department of Computer Science, University of Utah
Peter-Pike J. Sloan
Amy Gooch
Peter Shirley  Department of Computer Science, University of Utah
Richard Riesenfeld  Department of Computer Science, University of Utah
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 7,   Downloads (12 Months): 118,   Citation Count: 52
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REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
David Blythe, Brad Grantham, Scott Nelson, and Tom McReynolds. Advanced Graphics Programming Techniques Using OpenGL. http://www, sgi. com/Technology/OpenGL/advanced_sig98.html, 1998.
 
2
Michael Cohen and Ramesh Raskar. Personal Communication. 1998.
 
3
Cassidy J. Curtis, Sean E. Anderson, Kurt W. Fleischer, and David H. Salesin. Computer-Generated Watercolor. In SIG- GRAPH 97 Conference Proceedings, August 1997.
 
4
Betty Edwards. Drawing on the Right Side of the Brain. Jeremy P. Tarcher/Putnam, 1989.
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D. Kersten, D. C. Knill, P. Mamassian, and I. Bulthoff. Illusory motion from shadows. IEEE Computer Graphics and Applications, 379(31), 1996.
 
11
Kunio Kondo, Fumihiko Kimura, and Taro Tajima. An Interactive Rendering Technique for 3-D Shapes. Eurographics '85, 1985.
 
12
ViewPoint Data Labs. LiveArt 98. Orem, UT, 1998.
 
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Judy Martin. Technical Illustration: Materials, Methods, and Techniques, volume 1. Macdonald and Co Publishers, 1989.
 
16
Scott McCloud. Understanding Comics. Tundra Publishing Ltd., Northhampton, MA, 1993.
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Jackie Neider, Tom Davis, and Mason Woo. OpenGL Programming Guide. Addison-Wesley Publishing Company, 1993.
 
19
Jose M. Parramon. The Book of Color. Watson-Guptill Publications, New York, NY, 1993.
 
20
PartNet. http://www.partNet.com/. 423 Wakara Way Suite 216 Salt Lake City, Utah 84108, 1998.
 
21
Jarek R. Rossignac and Maarten van Emmeric. Hidden contours on a frame-buffer. Eurographics Eurographics Workshop on Computer Graphics Hardware, 1992.
 
22
Tom Ruppel, editor. The Way Science Works, volume 1. MacMillan, 1995.
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CITED BY  52
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Collaborative Colleagues:
Bruce Gooch: colleagues
Peter-Pike J. Sloan: colleagues
Amy Gooch: colleagues
Peter Shirley: colleagues
Richard Riesenfeld: colleagues

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