| Some experimental evidence on the educational value of interactive Java applets in Web-based tutorials |
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ACM International Conference Proceeding Series; Vol. 3
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Proceedings of the 3rd Australasian conference on Computer science education
table of contents
The University of Queensland, Australia
Pages: 94 - 100
Year of Publication: 1998
ISBN:1-58113-018-X
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Authors
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Simon Street
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School of Computing and Mathematics, Deakin University
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Albert Goodman
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School of Computing and Mathematics, Deakin University
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Downloads (6 Weeks): 0, Downloads (12 Months): 9, Citation Count: 1
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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Adams, G. Why Interactive?, Multimedia and Videodisc Monitor, Volume 10, Number. 3, pages 20-24, 1992.
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Barker, P. Designing Interactive Learning. In T. De Jong & L Sarti (eds.), Design and Production of Multimedia and Simulation-based Learning Material, Kluwer Academic Publishers, 1994.
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Crawford, C. Lessons from Computer Games Design. In B. Laurel (ed), The Art of Human- Computer Interface Design, Addison-Wesley, 1990
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Geisman, J. Beyond CBT: Interactive video, Computers and Personnel, pages 35-38, 1988.
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La FoUette, James. Cited in Attributes of Interactive Multimedia, http://communication.sbs.ohiostate.edu/cast/AMSTERDAM/CUBE.HTM. 1993
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Whaley, B. What is Interactivity, Response to question 'What is Interactivity' posted at http_ ://130.212.8.1381MSPtStudentworkslSection3. 1995
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