| Animation, visualization, and interaction in CS 1 assignments |
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Technical Symposium on Computer Science Education
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Proceedings of the twenty-ninth SIGCSE technical symposium on Computer science education
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Atlanta, Georgia, United States
Pages: 317 - 321
Year of Publication: 1998
ISBN:0-89791-994-7
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Downloads (6 Weeks): 4, Downloads (12 Months): 22, Citation Count: 22
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ABSTRACT
Programs that use animations or visualizations attract student interest and offer feedback that can enhance different learning styles as students work to master programming and problem solving. In this paper we report on several CS 1 assignments we have used successfully at Duke University to introduce or reinforce control constructs, elementary data structures, and object-based programming. All the assignments involve either animations by which we mean graphical displays that evolve over time, or visualizations which include static display of graphical images. The animations do not require extensive programming by students since students use classes and code that we provide to hide much of the complexity that drives the animations. In addition to generating enthusiasm, we believe the animations assist with mastering the debugging process.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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ASTRACHAN, O., SELBY, T., AND UNGER, J. An object-oriented, apprenticeship approach to data structures using s!mulatign. In Proceedings of the Twenty- Sixth Frontiers in Educaiton (i996), pp. 130-134.
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TURNER, A.J. C~-+ port of Eric Robert's graphic package, http:l/www.cs.clemson.edu/,,,tumer, 1996.
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