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Selection using a one-eyed cursor in a fish tank VR environment
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Source ACM Transactions on Computer-Human Interaction (TOCHI) archive
Volume 4 ,  Issue 4  (December 1997) table of contents
Pages: 309 - 322  
Year of Publication: 1997
ISSN:1073-0516
Authors
Colin Ware  Univ. of New Brunswick, New Brunswick, N. B., Canada
Kathy Lowther  Univ. of New Brunswick, New Brunswick, N. B., Canada
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 6,   Downloads (12 Months): 64,   Citation Count: 11
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ABSTRACT

This study investigates the use of a 2D cursor presented to one eye for target selection in Fish Tank VR and other stereo environments. It is argued that 2D selection of 3D objects should be less difficult than 3D selection. Vision research concerning binocular rivalry and the tendency we have to project images onto surfaces suggests that this mode of viewing will not seem particularly unnatural. A Fitt's Law experiment was done to directly compare target acquisition with a one-eyed 2D cursor and target acquisition using a 3D cursor. In both cases we used the same input device (Polhemus Fastrak) so that the device lag and gain parameters were exactly matched. The results show a large improvement in target acquisition time using the 2D cursor. The practical implications of this is that the 2D selection method using a one-eyed cursor in preferable to the 3D selection method. Theoretical implications relate to methods for extending Fitts' Law from the one-dimensional task for which it was designed to 2D and 3D tasks. We conclude that the existing approaches to this problem are not adequate.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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MACKENZIE, I. S. 1992. Fitts' Law as a research and design tool in human-computer interaction. Human-Comput. Interact. 7, 1, 91-139.
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CITED BY  11
 
 
 


REVIEW

"Jon A. Meads : Reviewer"

The results of an investigation into the use of a 2D cursor presented to one eye for selecting objects in a 3D virtual reality (VR) environment are presented. Navigation within a 3D virtual reality and selection of objects are two aspects of V  more...

Collaborative Colleagues:
Colin Ware: colleagues
Kathy Lowther: colleagues

Peer to Peer - Readers of this Article have also read: