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Source Designing Interactive Systems archive
Proceedings of the 2nd conference on Designing interactive systems: processes, practices, methods, and techniques table of contents
Amsterdam, The Netherlands
Pages: 31 - 36  
Year of Publication: 1997
ISBN:0-89791-863-0
Author
Guy A. Boy  European Institute of Cognitive Sciences and Engineering (EURISCO), 4, Avenue Edouard Belin, 31400 Toulouse, France
Sponsors
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
IFIP WG 13.2 : IFIP WG 13.2
Publisher
ACM  New York, NY, USA
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REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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Boy, G.A. & L'Ebraly, H. (1994). Muddle de tdche et representation ak 1'expertise pour h conception & dispositijs d'interaction homme-machine. Exemple d'application en m'ronautique. Rapport EURISCO no. T-94-009-VI.
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Boy, G.A. (1997). Cognitive Function Analysis. Ablex Publishing Corporation, Greenwich, CT. To appear.
 
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Boy, G.A. & Bertuccio, E. (1997). Interaction complexity testing using the knowledge block representation. EURISCO publication to appear.
 
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Bradshaw, J. (1997). Sojhvare Agents. MIT/AAAJ Press, Cambridge, MA, USA.
 
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Broigniez, T. (1996). Application d'une mt?rhode & conception interactive pour 1'arndioration d'inte@izces. Exemple d'applic~"on en adronautique. Rapport EURISCO no. RS-96-006-TB.
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Festinger, L. (1957). A theory of cognitive dissonance. Evanston, Row, Peterson.
 
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Krishnakumar, S. (1996). Conception d'une interface homme-machine et d'un document actif en a4mnaut@e endwrquke. M4moire de Mask-se TAS. ENSAE-EURISCO.
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Norman, D.A. (1992), Turn Signals m' the Facial Expressions of Automobiles. Reading, MA: Addison-Wesley.



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