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Distributed interactive simulation: its past, present, and future
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Source Winter Simulation Conference archive
Proceedings of the 28th conference on Winter simulation table of contents
Coronado, California, United States
Pages: 179 - 185  
Year of Publication: 1996
ISBN:0-7803-3383-7
Author
Deborah A. Fullford  MäK Technologies, 185 Alewife Brook Parkway, Cambridge, MA
Sponsors
INFORMS/CS : Computer Science TC
SIGSIM: ACM Special Interest Group on Simulation and Modeling
IIE : Institute of Industrial Engineers
SCS : Society for Computer Simulation
ASA : American Statistical Association
NIST : National Institue of Standards & Technology
IEEE-CS : Computer Society
IEEE-SMCS : Systems, Man & Cybernetics Society
ACM: Association for Computing Machinery
Publisher
IEEE Computer Society  Washington, DC, USA
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ABSTRACT

In the mid 1980's the U.S. Department of Defense, Defense Advanced Research Projects Agency (DARPA) launched the SIMNET project, which gave birth to a technology era and networking protocol presently known as Distributed Interactive Simulation (DIS). The DIS Protocol is a widely used IEEE Standard. At first it was primarily used by the military for mission rehearsal, training, and weapon evaluations. Today, other areas, such as transportation, medical care, entertainment, Internet commerce, and manufacturing, are using DIS complaint siniulations to meet their needs. This paper will provide a detailed overview of DIS. It will focus on the fundamental concepts, such as peer to peer connectivity, protocol data units, and dead reckoning. It will also cover some advanced topics, such as smoothing for visualization and shared virtual environments. Finally, this paper will discuss the future of DIS. In particular, MaK will discuss the next generation DIS, otherwise known as the High Level Architecture (HLA), new protocols, and bandwidth reduction techniques.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
Department of Defense. 1996a. High Level Architecture for Simulations Version 0.5 Interface Specification.
 
2
Department of Defense. 1996b. High Level Architecture Object Model Template Version 0.3.
 
3
Institute of Electrical and Electronics Engineers. 1995. IEEE Standard for Distributed Interactive Simulation - Application Protocols. IEEE Publishing. NY.
 
4
Taylor, Darrin. 1996a. The VR-Protocol. In Proceedings of the 14th DIS Workshop on Standards for the Interoperability of Distributed Simulations.
 
5
Taylor, Darrin. 1996b. DIS-Lite and Query Protocol: Message Structures. In Proceedings of the 14th DIS Workshop on Standards for the interoperability of Distributed Simulations.
 
6
Taylor, Darrin and Katz, Warren. 1995. Aspects of the Newtonian Protocol and its Application to Distributed Simulation. In Proceedings of the l Oth DIS Workshop on Standards for the Interoperability of Distributed Simulations.


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