| Distributed interactive simulation: its past, present, and future |
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Winter Simulation Conference
archive
Proceedings of the 28th conference on Winter simulation
table of contents
Coronado, California, United States
Pages: 179 - 185
Year of Publication: 1996
ISBN:0-7803-3383-7
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IEEE Computer Society
Washington, DC, USA
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Downloads (6 Weeks): 3, Downloads (12 Months): 28, Citation Count: 1
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ABSTRACT
In the mid 1980's the U.S. Department of Defense, Defense Advanced Research Projects Agency (DARPA) launched the SIMNET project, which gave birth to a technology era and networking protocol presently known as Distributed Interactive Simulation (DIS). The DIS Protocol is a widely used IEEE Standard. At first it was primarily used by the military for mission rehearsal, training, and weapon evaluations. Today, other areas, such as transportation, medical care, entertainment, Internet commerce, and manufacturing, are using DIS complaint siniulations to meet their needs. This paper will provide a detailed overview of DIS. It will focus on the fundamental concepts, such as peer to peer connectivity, protocol data units, and dead reckoning. It will also cover some advanced topics, such as smoothing for visualization and shared virtual environments. Finally, this paper will discuss the future of DIS. In particular, MaK will discuss the next generation DIS, otherwise known as the High Level Architecture (HLA), new protocols, and bandwidth reduction techniques.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Department of Defense. 1996a. High Level Architecture for Simulations Version 0.5 Interface Specification.
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Department of Defense. 1996b. High Level Architecture Object Model Template Version 0.3.
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Institute of Electrical and Electronics Engineers. 1995. IEEE Standard for Distributed Interactive Simulation - Application Protocols. IEEE Publishing. NY.
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Taylor, Darrin. 1996a. The VR-Protocol. In Proceedings of the 14th DIS Workshop on Standards for the Interoperability of Distributed Simulations.
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Taylor, Darrin. 1996b. DIS-Lite and Query Protocol: Message Structures. In Proceedings of the 14th DIS Workshop on Standards for the interoperability of Distributed Simulations.
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Taylor, Darrin and Katz, Warren. 1995. Aspects of the Newtonian Protocol and its Application to Distributed Simulation. In Proceedings of the l Oth DIS Workshop on Standards for the Interoperability of Distributed Simulations.
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