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Motion editing with spacetime constraints
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Source Symposium on Interactive 3D Graphics archive
Proceedings of the 1997 symposium on Interactive 3D graphics table of contents
Providence, Rhode Island, United States
Pages: 139 - ff.  
Year of Publication: 1997
ISBN:0-89791-884-3
Author
Michael Gleicher  Apple Computer, 1 Infinite Loop M/S 301-3J, Cupertino, CA, and Apple Research Laboratories
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 8,   Downloads (12 Months): 70,   Citation Count: 44
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REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Richard Barrett, Michael Berry, Tony Chan, James Demmel, June Donato, Jack Dongarra, Victor Eikhout, Roldan Pozo, Charles Romine, and Henk van der Vorst. Templates for the solution of linear systems: Building Blocks for lterative Methods. SIAM, 1994.
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Phillip Gill, Walter Murray, and Margaret Wright. Practical Optimization. Academic Press, New York, NY, 198 I.
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Michael Gleicher and Peter Litwinowicz. Constraint-based motion adaptation. Technical Report I53, Apple Computer, June 1996.
 
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Michael Gleicher and Andrew Witkin. Supporting numerical computations in interactive contexts. In Tom Calvert, editor, Proceedings of Graphics Interface '93, pages 138-145, May 1993.
 
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Andreas Griewank. On automatic differentiation. In M. Iri and K. Tanabe, editors, Mathematical Programming: Recent Developments and Applications, pages 83-108. Kluwer Academic, 1989.
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William Press, Brian Flannery, Saul Teukolsky, and William Vetterling. Numerical Recipes in C. Cambridge University Press, Cambridge, England, 1986.
 
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BioVision Motion Capture Studios. BVH motion file format specification, 1996.
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CITED BY  44
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 


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