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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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1
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Hall, E.T. Beyond Culture. Doubleday, 1976.
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Rheinfrank, J. and Evenson, S. The design of experience and languages of interaction. INTER- ACT.. The American Center for Design Journal, 8, 1 (1994).
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Whorl, B.L. Language, Thought, and Reality. The Technology Press of M.I.T. and John Wiley & Sons, Inc., New York, 1956.
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The Draughtsman's Contract. Directed by P. Greenaway. MGM/UA Home Video, 1982.
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Romanyshyn, R.D. Technology as Symptom & Dream. Routledge, 1992.
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Gardner, H. Multiple Intelligences: The Theory and Practice. Basic Books, New York, 1993.
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Lackoff, G. and Johnson, M. Metaphors We Live By. Chicago University Press, Chicago, 1980.
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Lightman, A. Einstein's Dreams. Warner Books, 1993.
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Davis, S.M. Future Perfect. Addison-Wesley Publishing Co., Inc., 1990.
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Borges, J.L. The Aleph and Other Stories 1933-1969. E.P. Dutton, New York, 1978.
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Bataille, G. Theory of Religion. Zone Books, New York, 1992.
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CITED BY
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Lori L. Scarlatos , Rudolph P. Darken , Komei Harada , Carrie Heeter , Richard Muller , Ben Shneiderman, Designing interactive multimedia (panel), Proceedings of the fifth ACM international conference on Multimedia, p.215-218, November 09-13, 1997, Seattle, Washington, United States
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REVIEW
"Michael P. Tarka : Reviewer"
Use of the dimensions of time and space in human-computer interface
design is explored in this article. Time and space, or more
specifically, temporal and spatial cues, are introduced as ways to
enrich a user's interaction with an application,
more...
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