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Qualitative research methods in design and development
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Volume 2 ,  Issue 4  (October 1995) table of contents
Pages: 19 - 26  
Year of Publication: 1995
ISSN:1072-5520
Author
Dennis Wixon  Digital Equipment Corporation, 110 Spit Brook Road, Nashua, NH
Publisher
ACM  New York, NY, USA
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REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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Barker, R. G., and Wright H. k Midwest and Its Children: The Psychological Ecology of an American Town. Archon, Hamden, CT, 1971.
 
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Carroll, J. M. 3"cenario Based Design. John Wiley, 1995.
 
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Carroll, J. M. The Nurnberg Funnel. MIT Press, 1990.
 
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taumas, j., anct tvectctlsn, j. A l'ractzcal ouzae to Usability Testing. Ablex, Norwood, NJ, 1993.
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Heidegger, M. Being and Time. Harper and Row, 1962.
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Maxwell, J. A. A synthesis of similarity contiguity distinctions. Poster at the Annual Meeting of the American Anthropological Association.
 
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Miles, M. B., and Huberman, A. M. Qualitative Data Analysis. Thousand Oaks, CA, Sage Publications, 1994.
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van der Meij, H., and Carroll, J. M. Principles and heuristics for designing minimalist instruction. Journal of Technical Communication, 233-251, 1995.
 
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Wixon, D., and Jones. S. Usability for fun and profit. In Rudisil, M., Lewis, C., Poison, P., and McKay, T., eds. Human Computer Interface Design: Success Cases and Real World Context, Morgan Kaufmann (forthcoming).
 
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Zutlner, R. E. TQM for development teams. Communications of the ACM, 38, 5 (May 1993): 79-91.



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