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Computer ethics: a capstone course
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Source Ethics in the Computer Age archive
Proceedings of the conference on Ethics in the computer age table of contents
Galtinburg, Tennessee, United States
Pages: 74 - 79  
Year of Publication: 1994
ISBN:0-89791-644-1
Authors
Theresia G. Fisher  Department of Computer Science, St. Cloud State University, St. Cloud, Minnesota
Adel M. Abunawass  Department of Computer Science, Western Illinois University, Macomb, Illinois
Sponsors
SIGCAS: ACM Special Interest Group on Computers and Society
Midsoutheastern ACM Chapter : Midsoutheastern ACM Chapter
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 4,   Downloads (12 Months): 55,   Citation Count: 3
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ABSTRACT

This paper presents a capstone course on computer ethics required for all computer science majors in our program. The course was designed to encourage students to evaluate their own personal value systems in terms of the established values in computer science as represented by the ACM Code of Ethics. The structure, activities, and topics of the course as well as assessment of the students are presented. Observations on various course components and student evaluations of the course are also presented.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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ACMJIEEE-CS Joint Curriculum Task Force (1991). Computing Curriculum 199 I. IEEE Computer Society Press.
 
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Flaherty, D. Humanizing the Computer (1986). Wadsworth Publishing.
 
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Forester, T. & Morrison, P. (1994). Computer Ethics. The MIT Press.
 
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ohnson, D. Computer Ethics (1994) Second Edition. Prentice Hall.
 
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Q-7 Critical Thinking Summer Workshop (1993). St. Cloud State University, St. Cloud, Minnesota.
 
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Reeder, S. "World of Electronic Games. Computer Game Ethics" (1992). Compute. January.


Collaborative Colleagues:
Theresia G. Fisher: colleagues
Adel M. Abunawass: colleagues

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