| Easy-Sim: using Ada 9X in a graphics system software architecture |
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Annual International Conference on Ada
archive
Proceedings of the conference on TRI-Ada '94
table of contents
Baltimore, Maryland, United States
Pages: 164 - 169
Year of Publication: 1994
ISBN:0-89791-666-2
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Authors
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Jordan R. Kayloe
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Air Force Institute of Technology, Department of Electrical and Computer Engineering, AFIT/ENG, 2950 P Street, Wright-Patterson AFB, OH
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Patricia K. Lawlis
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Air Force Institute of Technology, Department of Electrical and Computer Engineering, AFIT/ENG, 2950 P Street, Wright-Patterson AFB, OH
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Downloads (6 Weeks): 0, Downloads (12 Months): 5, Citation Count: 0
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ABSTRACT
Software architectures increase productivity when used as the basis for developing applications in a particular domain. This paper describes the creation of Easy_Sim, an Ada 9X graphics software architecture and framework for distributed visual simulation systems. To prove this concept, the research builds upon ObjectSim, an existing object-oriented C++ application framework. The investigation involves honing ObjectSim's design and constructing Easy_Sim with a combination of C++ and Ada 9X. Graphics applications using the new framework are developed purely in Ada 9X. The primary objective of the study is to produce a visual simulation system from Easy_Sim in Ada 9X that performs at a level comparable to the same graphics application built from ObjectSim in C++.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Abo93
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Gregory D. Abowd, Len Bass, Larry Howard, and Linda Northrop, "Structural Modeling: An Application Framework and Development Process for Flight Simulators," Technical Report CMU/SEI-93-TR-14, Pittsburgh, PA: Software Engineering Institute, Carnegie Mellon University, August 1993.
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Eri93
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Matthew Erichsen, Weapon System Sensor Integration for a DIS v2.0.3 Compatible Virtual Cockpit, MS thesis, Air Force Institute of Technology, 1993.
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Feu82
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Gar93
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Michael Gardner, A Distributed Interactive Simulation Based Remote Debriefing Tool for Red Flag Missions, MS thesis, Air Force Institute of Technology, 1993.
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Ger93
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William Gerhard, Weapon System Integration for the AF1T Virtual Cockpit, MS thesis, Air Force Institute of Technology, 1993.
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Kun93
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Andrea Kunz, A Virtual Environment for Satellite Modeling and Orbital Analysis in a Distributed Interactive Simulation, MS thesis, Air Force Institute of Technology, 1993.
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Law94
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Patricia K. Lawlis and Mark I. Snyder, "An Object-Oriented Software Architecture for Large Scale Reuse," Software Technology Conference Proceedings, Salt Lake City, UT: Software Technology Center, 1994.
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McL91
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Patricia McLendon, Graphics Library Programming Guide, Mountain View, CA: Silicon Graphics, Inc., 1991.
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McL92
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Patricia McLendon, IRIS Performer Programmer's Guide, Mountain View, CA: Silicon Graphics, Inc., 1992.
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Rum91
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James Rumbaugh , Michael Blaha , William Premerlani , Frederick Eddy , William Lorensen, Object-oriented modeling and design, Prentice-Hall, Inc., Upper Saddle River, NJ, 1991
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Sny93
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Mark I. Snyder, ObjectSim: A Reusable Object- Oriented DIS Visual Simulation, MS thesis, Air Force Institute of Technology, 1993.
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Brian Soltz, Graphical Tools for Situational Awareness Assistance for Large Synthetic Battle Fields, MS thesis, Air Force Institute of Technology, 1993.
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United States Air Force, "An Introduction to Structural Models," Technical Report USAF ASC-TR-93-5008, Wright-Patterson AFB, OH: Aeronautical Systems Center, 1993.
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Kirk Wilson, Synthetic Battle Bridge: Information Visualization and User Interface Design Applications in a Large Virtual Reality Environment, MS thesis, Air Force Institute of Technology, 1993.
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