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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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D. Anderson, R. Herrwich, and C. Schaefer, "SRP: A Resource Reservation Protocol for Guaranteed-Performance Communication in the Internet", International Computer Science Institute Technical Report 90-006
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R. Steinmetz, "Synchronization Properties in Multimedia Systems", IEEE Journal on Selected Areas in Communications, Vol 8, No 3, Apt 1990.
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Nuno M. Guimarães , Nuno Correia , Telmo A. Carmo, Programming time in multimedia user interfaces, Proceedings of the 5th annual ACM symposium on User interface software and technology, p.125-134, November 15-18, 1992, Monteray, California, United States
[doi> 10.1145/142621.142637]
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Simon Gibbs, Composite multimedia and active objects, Conference proceedings on Object-oriented programming systems, languages, and applications, p.97-112, October 06-11, 1991, Phoenix, Arizona, United States
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CITED BY 3
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John Lamping , Ramana Rao , Peter Pirolli, A focus+context technique based on hyperbolic geometry for visualizing large hierarchies, Proceedings of the SIGCHI conference on Human factors in computing systems, p.401-408, May 07-11, 1995, Denver, Colorado, United States
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Interaction styles (e.g., commands, menus, forms, direct manipulation)
Additional Classification:
D.
Software
D.3
PROGRAMMING LANGUAGES
D.3.2
Language Classifications
Nouns:
C++
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.1
Multimedia Information Systems
Subjects:
Animations;
Audio input/output;
Video (e.g., tape, disk, DVI)
I.
Computing Methodologies
I.3
COMPUTER GRAPHICS
I.3.4
Graphics Utilities
Subjects:
Graphics editors
General Terms:
Algorithms,
Design,
Experimentation,
Languages,
Performance
Keywords:
adaptive presentation,
elastic objects,
graphical user interfaces
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