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ABSTRACT
Windows 3.1 represents the biggest revolution to APL technology since the advent of full screen techniques. This creates a new challenge to APLers migrating their applications from mainframe or PC DOS environments into Windows 3.1. This paper describes an ease means to adapt existing and new applications to exploit Windows Graphical User Interfaces (GUI). By using the techniques described below one can utilize most GUI features without needing to comprehend the massive amount of detail typical to Windows programming. Additionally, any application will also be backwards compatible to the DOS character based screen interface.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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IBM SAA Common User Access Advanced Interface Design Guide
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APL'I'Plus II/386 version 5, Windows Interface Manual, Washington, D.C., 1992
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Windows Open Software Access (WOSA), Microsoft press, 1992
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Windows Programming Reference, Microsoft Corporation, 1991
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Mare Adler: An Overview of Windows development Tools, Microsoft Systems Journal, July 1991, pp 99- 109.
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Kevin P. Welch: Extending the Windows 3.0 Interface with Installable Custom Controls, Microsoft Systems Journal, July 1990, pp. 29-51.
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Richard Hale Shaw: Programming Windows with a Touch of Class: The Microsoft Foundation Classes, Microsoft Systems Journal, November 1992, pp. 19- 38.
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Mare Adler: Enhancing the Presentation Manager User Interface with Formatted Edit Fields, Microsoft Systems Journal, January 1990, pp. 35-45.
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Microsoft C/C++ version 7, Class Libraries User's Guide, pp 337-341 (Deriving Controls from a Standard Control), Microsoft Corporation, Ireland, 1991
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