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TapGlance: designing a unified smartphone interface
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Source Designing Interactive Systems archive
Proceedings of the 7th ACM conference on Designing interactive systems table of contents
Cape Town, South Africa
Pages 386-394  
Year of Publication: 2008
ISBN:978-1-60558-002-9
Authors
Daniel C. Robbins  Microsoft Research, One Microsoft Way, Redmond, WA
Bongshin Lee  Microsoft Research, One Microsoft Way, Redmond, WA
Roland Fernandez  Microsoft Research, One Microsoft Way, Redmond, WA
Sponsors
: Nokia
Microsoft : Microsoft
ACM: Association for Computing Machinery
: SAP
: University of Cape Town
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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ABSTRACT

The difference between using one mobile phone and another can feel like learning a new language based on our extensive experience designing mobile applications for spatial data navigation, faceted search, and glanceable information, we have developed design principles for unifying the various aspects of the internet connected mobile phone ("smartphone") user experience.

This paper presents TapGlance, a design proposal for a novel mobile phone user interface. TapGlance adapts its presentation to different levels of user attention, provides ubiquitous faceted search, and uses a zooming metaphor to unite inter- and intra-application navigation. Because our interface relies on a spatial metaphor it can also be adapted to non-textual representations and thus useful to broader populations. This paper describes our design goals, design process, and the resulting TapGlance design.


REFERENCES

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Collaborative Colleagues:
Daniel C. Robbins: colleagues
Bongshin Lee: colleagues
Roland Fernandez: colleagues