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Delaunay triangulations of imprecise pointsin linear time after preprocessing
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Annual Symposium on Computational Geometry archive
Proceedings of the twenty-fourth annual symposium on Computational geometry table of contents
College Park, MD, USA
SESSION: 8 table of contents
Pages 298-304  
Year of Publication: 2008
ISBN:978-1-60558-071-5
Authors
Maarten Löffler  Utrecht University, Utrecht, Netherlands
Jack Snoeyink  UNC Chapel Hill, Chapel Hill, NC, USA
Sponsors
ACM: Association for Computing Machinery
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
SIGACT: ACM Special Interest Group on Algorithms and Computation Theory
Publisher
ACM  New York, NY, USA
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ABSTRACT

An assumption of nearly all algorithms in computational geometry is that the input points are given precisely, so it is interesting to ask what is the value of imprecise information about points. We show how to preprocess a set of n disjoint unit disks in the plane in O(n log n) time so that if one point per disk is specified with precise coordinates, the Delaunay triangulation can be computed in linear time. From the Delaunay, one can obtain the Gabriel graph and a Euclidean minimum spanning tree; it is interesting to note the roles that these two structures play in our algorithm to quickly compute the Delaunay.


REFERENCES

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Collaborative Colleagues:
Maarten Löffler: colleagues
Jack Snoeyink: colleagues