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Speaking in character: using voice-over-IP to communicate within MMORPGs
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Source ACM International Conference Proceeding Series; Vol. 305 archive
Proceedings of the 4th Australasian conference on Interactive entertainment table of contents
Melbourne, Australia
Article No. 24  
Year of Publication: 2007
ISBN:978-1-921166-87-7
Authors
Greg Wadley  The University of Melbourne, Carlton
Martin Gibbs  The University of Melbourne, Carlton
Peter Benda  The University of Melbourne, Carlton
Sponsors
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
SIGART: ACM Special Interest Group on Artificial Intelligence
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
SIGWEB: ACM Special Interest Group on Hypertext, Hypermedia, and Web
Publisher
RMIT University  Melbourne, Australia, Australia
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ABSTRACT

While voice-over-IP has long been favoured as a communication medium by players of team-based online shooter games, it has recently also been appropriated by players of MMORPGs, and some recent MMORPGs have included voice facilities in the game software. However voice communication has provoked controversy among players and designers, some of whom believe that it is not suited to some of the communication tasks required in this genre of games, such as role-play, coordination of large groups, and interaction with strangers. Little research has been published on VoIP use in MMORPGs. We studied the use of voice by three groups playing Dungeons and Dragons Online and World of Warcraft over a period of three months. The players kept diaries, were interviewed individually, and participated in focus groups. We organized this data into themes which are presented here. We discuss our findings with regard to prior research into computer-mediated communication.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Collaborative Colleagues:
Greg Wadley: colleagues
Martin Gibbs: colleagues
Peter Benda: colleagues