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Dancing on quicksand gracefully: instructional design for rapidly evolving technology courses
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Source
Conference On Information Technology Education (formerly CITC) archive
Proceedings of the 8th ACM SIGITE conference on Information technology education table of contents
Destin, Florida, USA
SESSION: Curriculum issues in IT education 1 table of contents
Pages 1-8  
Year of Publication: 2007
ISBN:978-1-59593-920-3
Author
Richard Helps  Brigham Young University, Provo UT
Sponsor
ACM: Association for Computing Machinery
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 7,   Downloads (12 Months): 36,   Citation Count: 2
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ABSTRACT

One of the challenges of higher education in technology, especially in computer disciplines, is the rapid change of technical content. In technology disciplines with a tradition of experiential learning instructors need to continually redesign courses to ensure the learning experience for the students is current and relevant. This paper discusses an approach to course design that has been applied to a class in Information Technology that experiences significant changes in course content on a regular basis. The design approach allows many aspects of the course design to remain constant, including much of the class presentation and assessment, while including the latest technology developments and applications in the course. Students collaborate in seeking out new applications in technology and in sharing them with the class.

The paper discusses a course module developed using these principles. Different aspects of the design were analyzed. Firstly how successful is this as a mechanism for maintaining course currency with current technological developments, secondly to what extent is this successful for instructors to collaborate with students in acquiring new knowledge in the discipline and thirdly does the instructional design approach adequately support student learning of new application areas in the discipline.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
Boyer, E. L. (1990). Scholarship Reconsidered: Priorities of the Professoriate. New York: Carnegie Foundation for the Advancement of Teaching.
 
2
Gibbons, A. S. (2000). What and How do Designers Design? A Theory of Design Structure. Paper presented at the AECT 2000.
 
3
Gibbons, A. S., & Fairweather, P. G. (2000). Computer-Based Instruction. In S. Tobias & J. D. Fletcher (Eds.), Training and Retraining: A Handbook for Business, Industry, Government, and Military. New York: Macmillan Reference.
 
4
Gibbons, A. S., McConkie, M., Kyeongju, S. K., & Wiley, D. A. I. Theory for the Design of Instructional Simulations and Microworlds. In.
 
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Gibbons, A. S., & Rogers, P. C. (2006). Coming At Design From A Different Angle: Functional Design. Paper presented at the AECT Research Symposium.
 
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Gibbons, A. S., & Rogers, P. C. (2007). The Architecture of Instructional Theory.
7