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Games of fixed rank: a hierarchy of bimatrix games
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Source Symposium on Discrete Algorithms archive
Proceedings of the eighteenth annual ACM-SIAM symposium on Discrete algorithms table of contents
New Orleans, Louisiana
Pages: 1124 - 1132  
Year of Publication: 2007
ISBN:978-0-898716-24-5
Authors
Ravi Kannan  Yale University
Thorsten Theobald  Technische Universität Berlin
Sponsors
: SIAM Activity Group on Discrete Mathematics
SIGACT: ACM Special Interest Group on Algorithms and Computation Theory
Publisher
Society for Industrial and Applied Mathematics  Philadelphia, PA, USA
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Downloads (6 Weeks): 7,   Downloads (12 Months): 46,   Citation Count: 2
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ABSTRACT

We propose and investigate bimatrix games, whose (entry-wise) sum of the pay-off matrices of the two players is of rank k, where k is a constant. We will say the rank of such a game is k. For every fixed k, the class of rank k-games strictly generalizes the class of zero-sum games, but is a very special case of general bimatrix games. We show that even for k = 1 the set of Nash equilibria of these games can consist of an arbitrarily large number of connected components. While the question of exact polynomial time algorithms to find a Nash equilibrium remains open for games of fixed rank, we can provide a deterministic polynomial time algorithm for finding an ε-approximation (whose running time is polynomial in 1\ε) as well as a randomized polynomial time approximation algorithm (whose running time is similar), but which offers the possibility of finding an exact solution in polynomial time if a conjecture is valid. The latter algorithm is based on a new application of random sampling methods to quadratic optimization problems of fixed rank.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Collaborative Colleagues:
Ravi Kannan: colleagues
Thorsten Theobald: colleagues