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Acquiring evolvability through adaptive representations
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Genetic And Evolutionary Computation Conference archive
Proceedings of the 9th annual conference on Genetic and evolutionary computation table of contents
London, England
SESSION: Generative and developmental systems: papers table of contents
Pages: 1045 - 1052  
Year of Publication: 2007
ISBN:978-1-59593-697-4
Authors
Joseph Reisinger  The University of Texas at Austin, Austin, TX
Risto Miikkulainen  The University of Texas at Austin, Austin, TX
Sponsors
SIGEVO: ACM Special Interest Group on Genetic and Evolutionary Computation
ACM: Association for Computing Machinery
Publisher
ACM  New York, NY, USA
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ABSTRACT

Adaptive representations allow evolution to explore the space of phenotypes by choosing the most suitable set of genotypic parameters. Although such an approach is believed to be efficient on complex problems, few empirical studieshave been conducted in such domains. In this paper, three neural network representations, a direct encoding, a complexifying encoding, and an implicit encoding capable of adapting the genotype-phenotype mapping are compared on Nothello, a complex game playing domain from the AAAI General Game Playing Competition. Implicit encoding makes the search more efficient and uses several times fewer parameters. Random mutation leads to highly structured phenotypic variation that is acquired during the course of evolution rather than built into the representation itself. Thus, adaptive representations learn to become evolvable, and furthermore do so in a way that makes search efficient on difficult coevolutionary problems.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Collaborative Colleagues:
Joseph Reisinger: colleagues
Risto Miikkulainen: colleagues