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A method for cartoon-style rendering of liquid animations
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ACM International Conference Proceeding Series; Vol. 234 archive
Proceedings of Graphics Interface 2007 table of contents
Montreal, Canada
SESSION: NPR and sketching table of contents
Pages: 51 - 55  
Year of Publication: 2007
ISBN ~ ISSN:0713-5424 , 978-1-56881-337-0
Authors
Ashley M. Eden  UC Berkeley
Adam W. Bargteil  CMU
Tolga G. Goktekin  UC Berkeley
Sarah Beth Eisinger  UC Berkeley
James F. O'Brien  UC Berkeley
Sponsor
CHCCS : The Canadian Human-Computer Communications Society
Publisher
ACM  New York, NY, USA
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ABSTRACT

In this paper we present a visually compelling and informative cartoon rendering style for liquid animations. Our style is inspired by animations such as Futurama,1 The Little Mermaid,2 and Bambi2. We take as input a liquid surface obtained from a three-dimensional physically based liquid simulation system and output animations that evoke a cartoon style and convey liquid movement. Our method is based on four cues that emphasize properties of the liquid's shape and motion. We use bold outlines to emphasize depth discontinuities, patches of constant color to highlight near-silhouettes and areas of thinness, and, optionally place temporally coherent oriented textures on the liquid surface to help convey motion.


REFERENCES

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Collaborative Colleagues:
Ashley M. Eden: colleagues
Adam W. Bargteil: colleagues
Tolga G. Goktekin: colleagues
Sarah Beth Eisinger: colleagues
James F. O'Brien: colleagues