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How to build a hard-to-use mouse
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ACM International Conference Proceeding Series; Vol. 203 archive
Proceedings of the international conference on Advances in computer entertainment technology table of contents
Salzburg, Austria
POSTER SESSION: Posters table of contents
Pages: 244 - 245  
Year of Publication: 2007
ISBN:978-1-59593-640-0
Author
Florian 'Floyd' Mueller  The University of Melbourne, Melbourne, Australia
Sponsors
ACM: Association for Computing Machinery
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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ABSTRACT

Computer games do not afford much physical activity and hence do not require significant energy expenditure, which can contribute to the prevalence of a sedentary lifestyle. A "hand exerciser" handgrip can help strengthen hand and forearm muscles through a simple spring mechanism. We are presenting the mousegrip, an exertion interface to control computer games while simultaneously exercising hand and arm muscles based on a handgrip device. Unlike conventional vision or accelerometer-based exertion interface devices, the mousegrip is very low-cost and supports cheap force-feedback through a simple spring mechanism. Due to its low cost, its mobile form factor and compatibility to existing mouse drivers, the mousegrip can augment traditional mouse interactions with an exertion activity to make exercising more enjoyable, and gameplay healthier. It provides a familiar affordance of interaction and supports increased calorie expenditure, hence contributing to people's fitness. We hope to encourage other researchers to incorporate exertion activity into their interfaces in order to support a healthy lifestyle.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Hitti, M. Handgrip Exercises May Lower Blood Pressure. WebMD Oct 8, 2004. http://www.webmd.com/content/article/95/103180.htm
 
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Stettler, N., Signer, T., Suter, P. Electronic games and environmental factors associated with childhood obesity in Switzerland. In Obesity Research. 2004. 12:896--903.
 
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Top End Sports. Handgrip strength test. http://www.topendsports.com/testing/tests/handgrip.htm
 
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Vandewater, E., Shim, M., Caplovitz, A. Linking obesity and activity level with children's television and video game use. In Journal of Adolescence, Vol. 27, Issue 1, Feb. 2004, 71--85.

Collaborative Colleagues:
Florian 'Floyd' Mueller: colleagues