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Speed sonic across the span: building a platform audio game
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Conference on Human Factors in Computing Systems archive
CHI '07 extended abstracts on Human factors in computing systems table of contents
San Jose, CA, USA
SESSION: ACM student research competition table of contents
Pages: 2231 - 2236  
Year of Publication: 2007
ISBN:978-1-59593-642-4
Author
Michael A. Oren  Iowa State University, Ames, IA
Sponsors
ACM: Association for Computing Machinery
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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ABSTRACT

We describe the design process and initial user study of an audio game created for the visually impaired. Until the advent of 3D graphics games, platform games where the player jumps from platform to platform, such as Mario and Sonic, [1] were wildly popular. Although many audio games have been developed over the past decade, the platform genre has been all but ignored. To fill this gap and to add to the limited choices visually impaired gamers have, we developed a platform game that can be also be played via audio-only interface and compared it to a traditional audio-visual version.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
Platform Games, Wikipedia. http://en.wikipedia.org/wiki/Platform_game.
 
2
Super Mario Bros., Wikipedia. http://en.wikipedia.org/wiki/Super_Mario_Bros.
 
3
McCrindle, R.J., Symons, D. Audio Space Invaders. In Proc. Intl Conf. Disability, Virtual Reality, & Assoc. Technology, University of Reading, UK (2000), 59--65.
 
4
Shades of Doom. http://www.gmagames.com/sod.html.
 
5
Gärdenfors, Dan. Designing Sound-Based Computer Games. In Cybersonica Symposium (2002), 1--7.
 
6
 
7
Super Liam, AudioGames.net. http://www.audiogames.net/db.php?action=view&id=superliam.
 
8
GamePad, Wikipedia. http://en.wikipedia.org/wiki/Gamepad
 
9
BATS, University North Carolina. http://www.cs.unc.edu/Research/assist/bats/features.shtml