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ABSTRACT
The VRML and X3D Standards have achieved success as a method for not only 3D Model Interchange, but also for creation of complex synthesized 3D worlds. Shortcomings in VRML and X3D exist in the areas of manipulation of aural soundscapes, and interaction via intuitive devices. Cognitive and Computer Scientists at the Communications Research Centre, Canada, have embarked on a process of exploration to resolve these shortcomings by binding leading edge audio control software to VRML/X3D, thus using de facto standards to extend I/O control and audio data manipulation. This paper will outline the direction of these experiments. REFERENCES
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